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add getammo function
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@@ -1658,6 +1658,9 @@ namespace Nampower {
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char getSpellIconTexture[] = "GetSpellIconTexture";
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RegisterLuaFunction(getSpellIconTexture, reinterpret_cast<uintptr_t *>(Script_GetSpellIconTexture));
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char getAmmo[] = "GetAmmo";
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RegisterLuaFunction(getAmmo, reinterpret_cast<uintptr_t *>(Script_GetAmmo));
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}
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void load() {
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