refactor and add SetLocalRaidTargetIndex + GetRaidTargets

This commit is contained in:
avitasia
2026-04-07 11:27:39 -07:00
parent 5560036cdc
commit a86e257de5
16 changed files with 13153 additions and 13086 deletions
-28
View File
@@ -8,42 +8,14 @@
#include "main.hpp"
namespace Nampower {
uint32_t Script_GetCurrentCastingInfo(uintptr_t *luaState);
uint32_t Script_GetCastInfo(uintptr_t *luaState);
uint32_t Script_ChannelStopCastingNextTick(uintptr_t *luaState);
uint32_t Script_GetNampowerVersion(uintptr_t *luaState);
uint32_t Script_QueueScript(uintptr_t *luaState);
uint32_t Script_GetUnitData(uintptr_t *luaState);
uint32_t Script_GetUnitField(uintptr_t *luaState);
bool TryDisenchant();
uint32_t Script_DisenchantAll(uintptr_t *luaState);
uint32_t Script_GetItemIconTexture(uintptr_t *luaState);
uint32_t Script_GetSpellIconTexture(uintptr_t *luaState);
uint32_t Script_LearnTalentRank(uintptr_t *luaState);
bool RunQueuedScript(int priority);
uint32_t Script_GetPlayerAuraDuration(uintptr_t *luaState);
uint32_t Script_CancelPlayerAuraSlot(uintptr_t *luaState);
uint32_t Script_CancelPlayerAuraSpellId(uintptr_t *luaState);
uint32_t Script_SetMouseoverUnit(uintptr_t *luaState);
uint32_t Script_GetUnitGUID(uintptr_t *luaState);
uint32_t Script_IsAuraHidden(uintptr_t *luaState);
uint32_t Script_CombatLogFlush(uintptr_t *luaState);
uint32_t CSimpleFrame_GetNameHook(hadesmem::PatchDetourBase *detour, uintptr_t *luaState);
uint64_t GetGUIDFromNameHook(hadesmem::PatchDetourBase *detour, const char *nameStr);
bool CSimpleTop_OnKeyDownHook(hadesmem::PatchDetourBase *detour, EVENT_DATA_KEY *keyData, int param_2);
bool CSimpleTop_OnKeyUpHook(hadesmem::PatchDetourBase *detour, EVENT_DATA_KEY *keyData, int param_2);
}