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add CancelPlayerAuraSpellId/CancelPlayerAuraSlot
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@@ -1689,6 +1689,12 @@ namespace Nampower {
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char getPlayerAuraDuration[] = "GetPlayerAuraDuration";
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RegisterLuaFunction(getPlayerAuraDuration, reinterpret_cast<uintptr_t *>(Script_GetPlayerAuraDuration));
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char cancelPlayerAuraSlot[] = "CancelPlayerAuraSlot";
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RegisterLuaFunction(cancelPlayerAuraSlot, reinterpret_cast<uintptr_t *>(Script_CancelPlayerAuraSlot));
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char cancelPlayerAuraSpellId[] = "CancelPlayerAuraSpellId";
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RegisterLuaFunction(cancelPlayerAuraSpellId, reinterpret_cast<uintptr_t *>(Script_CancelPlayerAuraSpellId));
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char getSpellPower[] = "GetSpellPower";
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RegisterLuaFunction(getSpellPower, reinterpret_cast<uintptr_t *>(Script_GetSpellPower));
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