diff --git a/README.md b/README.md index 9f4a222..4429a13 100644 --- a/README.md +++ b/README.md @@ -82,7 +82,7 @@ SET NP_TargetingQueueWindowMs "1000" - `NP_RetryServerRejectedSpells` - Whether to retry spells that are rejected by the server for these reasons: SPELL_FAILED_ITEM_NOT_READY, SPELL_FAILED_NOT_READY, SPELL_FAILED_SPELL_IN_PROGRESS. 0 to disable, 1 to enable. Default is 1. -- `NP_QuickcastTargetingSpells` - Whether to enable quick casting for ALL spells with terrain targeting. This will cause the spell to instantly cast on your cursor without waiting for you to confirm the targeting circle. Queuing targeting spells will use quickcasting regardless of this value (couldn't get it to work without doing this). 0 to disable, 1 to enable. Default is 0. +- `NP_QuickcastTargetingSpells` - Whether to enable quick casting for ALL spells with terrain targeting. This will cause the spell to instantly cast on your cursor without waiting for you to confirm the targeting circle. Queuing targeting spells will use quickcasting regardless of this value. 0 to disable, 1 to enable. Default is 0. - `NP_ReplaceMatchingNonGcdCategory` - Whether to replace any queued non gcd spell when a new non gcd spell with the same StartRecoveryCategory is cast (more explanation below). 0 to disable, 1 to enable. Default is 0. - `NP_OptimizeBufferUsingPacketTimings` - Whether to attempt to optimize your buffer using your latency and server packet timings (more explanation below). 0 to disable, 1 to enable. Default is 0.