add duration+spellType args to SPELL_START events to make it easier to handle channeling spells for other players

add GetSpellDuration
This commit is contained in:
avitasia
2026-02-17 17:53:06 -08:00
parent ab8c0b9a9f
commit e92c222ac0
9 changed files with 10023 additions and 9940 deletions
+2
View File
@@ -34,5 +34,7 @@ namespace Nampower {
uint32_t Script_GetSpellPower(uintptr_t *luaState);
uint32_t Script_GetSpellDuration(uintptr_t *luaState);
uint32_t GetSpellSlotFromLuaHook(hadesmem::PatchDetourBase *detour, int param_1, uint32_t *slot, uint32_t *type);
}