// // Created by pmacc on 1/8/2025. // #pragma once #include #include "main.hpp" namespace Nampower { uint32_t Script_GetCurrentCastingInfo(uintptr_t *luaState); uint32_t Script_GetCastInfo(uintptr_t *luaState); uint32_t Script_ChannelStopCastingNextTick(uintptr_t *luaState); uint32_t Script_GetNampowerVersion(uintptr_t *luaState); uint32_t Script_QueueScript(uintptr_t *luaState); uint32_t Script_GetUnitData(uintptr_t *luaState); uint32_t Script_GetUnitField(uintptr_t *luaState); bool TryDisenchant(); uint32_t Script_DisenchantAll(uintptr_t *luaState); uint32_t Script_GetItemIconTexture(uintptr_t *luaState); uint32_t Script_GetSpellIconTexture(uintptr_t *luaState); uint32_t Script_LearnTalentRank(uintptr_t *luaState); bool RunQueuedScript(int priority); uint32_t Script_GetPlayerAuraDuration(uintptr_t *luaState); uint32_t Script_CancelPlayerAuraSlot(uintptr_t *luaState); uint32_t Script_CancelPlayerAuraSpellId(uintptr_t *luaState); uint32_t Script_SetMouseoverUnit(uintptr_t *luaState); uint32_t Script_GetUnitGUID(uintptr_t *luaState); uint32_t Script_IsAuraHidden(uintptr_t *luaState); uint32_t Script_CombatLogFlush(uintptr_t *luaState); uint32_t CSimpleFrame_GetNameHook(hadesmem::PatchDetourBase *detour, uintptr_t *luaState); uint64_t GetGUIDFromNameHook(hadesmem::PatchDetourBase *detour, const char *nameStr); bool CSimpleTop_OnKeyDownHook(hadesmem::PatchDetourBase *detour, EVENT_DATA_KEY *keyData, int param_2); bool CSimpleTop_OnKeyUpHook(hadesmem::PatchDetourBase *detour, EVENT_DATA_KEY *keyData, int param_2); }