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21 lines
626 B
C++
21 lines
626 B
C++
//
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// Created by pmacc on 2/15/2026.
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//
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#pragma once
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#include <Windows.h>
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#include "main.hpp"
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namespace Nampower {
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uint32_t Script_PlayerIsMoving(uintptr_t *luaState);
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uint32_t Script_PlayerIsRooted(uintptr_t *luaState);
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uint32_t Script_PlayerIsSwimming(uintptr_t *luaState);
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bool TryDisenchant();
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uint32_t Script_DisenchantAll(uintptr_t *luaState);
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uint32_t Script_GetPlayerAuraDuration(uintptr_t *luaState);
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uint32_t Script_CancelPlayerAuraSlot(uintptr_t *luaState);
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uint32_t Script_CancelPlayerAuraSpellId(uintptr_t *luaState);
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uint32_t Script_LearnTalentRank(uintptr_t *luaState);
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}
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