From 0006b9c5d79340e91dd28a4840fd8a94f5537901 Mon Sep 17 00:00:00 2001 From: shagu Date: Tue, 14 May 2024 08:37:33 +0200 Subject: [PATCH] cooldown: cache parent name if existing --- modules/cooldown.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/modules/cooldown.lua b/modules/cooldown.lua index 371335de..45e26c62 100644 --- a/modules/cooldown.lua +++ b/modules/cooldown.lua @@ -6,14 +6,15 @@ pfUI:RegisterModule("cooldown", "vanilla:tbc", function () local hourcolor = {strsplit(",", C.appearance.cd.hourcolor)} local daycolor = {strsplit(",", C.appearance.cd.daycolor)} - local parent + local parent, parent_name local function pfCooldownOnUpdate() parent = this:GetParent() if not parent then this:Hide() end + parent_name = parent:GetName() -- avoid to set cooldowns on invalid frames - if parent and parent:GetName() and _G[parent:GetName() .. "Cooldown"] then - if not _G[parent:GetName() .. "Cooldown"]:IsShown() then + if parent_name and _G[parent_name .. "Cooldown"] then + if not _G[parent_name .. "Cooldown"]:IsShown() then this:Hide() end end