diff --git a/modules/chat.lua b/modules/chat.lua index 7439995e..ab77292b 100644 --- a/modules/chat.lua +++ b/modules/chat.lua @@ -54,6 +54,14 @@ pfUI:RegisterModule("chat", function () v:SetVertexColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g +.3 * .5, RAID_CLASS_COLORS[class].b +.3 * .5,1) end + ChatFrame1:ClearAllPoints() + ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25) + ChatFrame1:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -5, 25) + + ChatFrame3:ClearAllPoints() + ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25) + ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25) + if not pfUI_init["chat"] then pfUI.chat.SetupPositions() pfUI.chat.SetupChannels() @@ -179,30 +187,22 @@ pfUI:RegisterModule("chat", function () end function pfUI.chat.SetupPositions() - -- set position of Main Window - ChatFrame1:ClearAllPoints() - ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25) - ChatFrame1:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -5, 25) - FCF_SetLocked(ChatFrame1, 1) FCF_SetWindowColor(ChatFrame1, 0, 0, 0); FCF_SetWindowAlpha(ChatFrame1, 0); FCF_SetChatWindowFontSize(ChatFrame1, 12) - -- set position of Loot & Spam + + FCF_SetLocked(ChatFrame3, 1) + FCF_SetWindowColor(ChatFrame3, 0, 0, 0); + FCF_SetWindowAlpha(ChatFrame3, 0); + FCF_SetChatWindowFontSize(ChatFrame3, 12) + + FCF_SetWindowName(ChatFrame3, "Loot & Spam", 1 ) + FCF_UnDockFrame(ChatFrame3) if not ChatFrame3.isDocked == 1 or not ChatFrame3:IsShown() then FCF_OpenNewWindow("Loot & Spam") end - FCF_SetWindowColor(ChatFrame3, 0, 0, 0); - FCF_SetWindowAlpha(ChatFrame3, 0); - FCF_SetChatWindowFontSize(ChatFrame3, 12) - FCF_SetWindowName(ChatFrame3, "Loot & Spam", 1 ) - FCF_UnDockFrame(ChatFrame3) - ChatFrame3:ClearAllPoints() - ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25) - ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25) - FCF_SetLocked(ChatFrame3, 1) - -- save positions on logout ChatFrame1:SetUserPlaced(1); ChatFrame3:SetUserPlaced(1); end