From 0492664f94d5d1cb2c1e5113e28dcda30325a9d1 Mon Sep 17 00:00:00 2001 From: shagu Date: Sun, 6 Nov 2016 23:47:33 +0100 Subject: [PATCH] target: fix overlapping text on unitframes --- modules/target.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/modules/target.lua b/modules/target.lua index 50d587a5..c2a738ee 100644 --- a/modules/target.lua +++ b/modules/target.lua @@ -144,6 +144,7 @@ pfUI:RegisterModule("target", function () end pfUI.uf.target.powerText:SetText( "|cff" .. levelcolor .. level .. "|r " .. name) + pfUI.uf.target.powerText:SetWidth(pfUI.uf.target:GetWidth() -30 - pfUI.uf.target.hpText:GetStringWidth()) PowerColor = ManaBarColor[UnitPowerType("target")]; pfUI.uf.target.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1) @@ -278,6 +279,8 @@ pfUI:RegisterModule("target", function () pfUI.uf.target.powerText:SetPoint("LEFT",pfUI.uf.target.hp.bar, "LEFT", 10, 0) pfUI.uf.target.powerText:SetJustifyH("LEFT") pfUI.uf.target.powerText:SetFontObject(GameFontWhite) + pfUI.uf.target.powerText:SetHeight(pfUI_config.global.font_size) + pfUI.uf.target.powerText:SetNonSpaceWrap(true) pfUI.uf.target.powerText:SetText("5000") pfUI.uf.target.combopoints = CreateFrame("Frame")