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castbar: always update casting state
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+1
-5
@@ -9,11 +9,7 @@ pfUI.module.autoshift = true
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pfUI.module.itemclick = true
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-- [[ Constants ]]--
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CASTBAR_EVENTS = { "UNIT_SPELLCAST_START", "UNIT_SPELLCAST_STOP",
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"UNIT_SPELLCAST_FAILED", "UNIT_SPELLCAST_INTERRUPTED",
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"UNIT_SPELLCAST_DELAYED", "UNIT_SPELLCAST_CHANNEL_START",
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"UNIT_SPELLCAST_CHANNEL_STOP", "UNIT_SPELLCAST_CHANNEL_UPDATE",
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"PLAYER_TARGET_CHANGED" }
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CASTBAR_DELAY_EVENT = "UNIT_SPELLCAST_DELAYED" -- UNIT_SPELLCAST_CHANNEL_UPDATE ?
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NAMEPLATE_OBJECTORDER = { "border", "glow", "_", "_", "name", "level",
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"levelicon", "raidicon" }
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