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castbar: always update casting state
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+1
-4
@@ -4,10 +4,7 @@ setfenv(1, pfUI:GetEnvironment())
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if pfUI.client > 11200 then return end
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-- [[ Constants ]]--
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CASTBAR_EVENTS = { "SPELLCAST_START", "SPELLCAST_STOP", "SPELLCAST_FAILED",
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"SPELLCAST_INTERRUPTED", "SPELLCAST_DELAYED", "SPELLCAST_CHANNEL_START",
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"SPELLCAST_CHANNEL_STOP", "SPELLCAST_CHANNEL_UPDATE",
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"PLAYER_TARGET_CHANGED" }
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CASTBAR_DELAY_EVENT = "SPELLCAST_DELAYED" -- SPELLCAST_CHANNEL_UPDATE ?
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NAMEPLATE_OBJECTORDER = { "border", "glow", "name", "level", "levelicon",
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"raidicon" }
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