From 0b24e42c31413789d17d9d075acabde4a4744887 Mon Sep 17 00:00:00 2001 From: shagu Date: Fri, 5 Apr 2019 09:29:37 +0200 Subject: [PATCH] core: fix code indentation --- api/unitframes.lua | 2 +- modules/actionbar.lua | 2 +- modules/farmmode.lua | 2 +- modules/roll.lua | 2 +- skins/blizzard/battlefield_score.lua | 12 ++++++------ 5 files changed, 10 insertions(+), 10 deletions(-) diff --git a/api/unitframes.lua b/api/unitframes.lua index 39c54bc6..018c9a0a 100644 --- a/api/unitframes.lua +++ b/api/unitframes.lua @@ -1875,7 +1875,7 @@ function pfUI.uf:GetStatusValue(unit, pos) local health = ceil(hp - hpmax) if UnitIsDead(unitstr) then return unit:GetColor("health") .. DEAD - elseif health == 0 then + elseif health == 0 then return unit:GetColor("health") .. "0" else return unit:GetColor("health") .. pfUI.api.Abbreviate(health) diff --git a/modules/actionbar.lua b/modules/actionbar.lua index 71f7d3e9..94dbf2fd 100644 --- a/modules/actionbar.lua +++ b/modules/actionbar.lua @@ -288,7 +288,7 @@ pfUI:RegisterModule("actionbar", function () end -- don't go further on those events - if event == "ACTIONBAR_UPDATE_USABLE" or event == "UPDATE_INVENTORY_ALERTS" then return end + if event == "ACTIONBAR_UPDATE_USABLE" or event == "UPDATE_INVENTORY_ALERTS" then return end -- icon if texture ~= self.texture then diff --git a/modules/farmmode.lua b/modules/farmmode.lua index 687e6842..347fee5d 100644 --- a/modules/farmmode.lua +++ b/modules/farmmode.lua @@ -32,7 +32,7 @@ pfUI:RegisterModule("farmmode", function () pfUI.farmmap:Hide() pfUI.farmmap:SetFrameStrata("LOW") pfUI.farmmap:SetWidth(300) - pfUI.farmmap:SetHeight(300) + pfUI.farmmap:SetHeight(300) pfUI.farmmap:SetClampedToScreen(1) pfUI.farmmap:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 200, -200) pfUI.farmmap:SetAlpha(.8) diff --git a/modules/roll.lua b/modules/roll.lua index e276cafd..a5f9a5be 100644 --- a/modules/roll.lua +++ b/modules/roll.lua @@ -231,7 +231,7 @@ pfUI:RegisterModule("roll", function () if not this:GetParent():GetParent().rollID then return end local left = GetLootRollTimeLeft(this:GetParent():GetParent().rollID) local min, max = this:GetMinMaxValues() - if left < min or left > max then left = min end + if left < min or left > max then left = min end this:SetValue(left) end) diff --git a/skins/blizzard/battlefield_score.lua b/skins/blizzard/battlefield_score.lua index 97bb4ede..41c86d29 100644 --- a/skins/blizzard/battlefield_score.lua +++ b/skins/blizzard/battlefield_score.lua @@ -10,11 +10,11 @@ pfUI:RegisterSkin("Battlefield Score", function () SkinCloseButton(WorldStateScoreFrameCloseButton, WorldStateScoreFrame.backdrop, -6, -6) - WorldStateScoreFrameLabel:ClearAllPoints() - WorldStateScoreFrameLabel:SetPoint("TOP", WorldStateScoreFrame.backdrop, "TOP", 0, -10) + WorldStateScoreFrameLabel:ClearAllPoints() + WorldStateScoreFrameLabel:SetPoint("TOP", WorldStateScoreFrame.backdrop, "TOP", 0, -10) StripTextures(WorldStateScoreScrollFrame) - SkinScrollbar(WorldStateScoreScrollFrameScrollBar) + SkinScrollbar(WorldStateScoreScrollFrameScrollBar) WorldStateScoreFrameTab1:ClearAllPoints() WorldStateScoreFrameTab1:SetPoint("TOPLEFT", WorldStateScoreFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2))) @@ -24,9 +24,9 @@ pfUI:RegisterSkin("Battlefield Score", function () if lastTab then tab:ClearAllPoints() tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0) - end + end SkinTab(tab) - end + end - SkinButton(WorldStateScoreFrameLeaveButton) + SkinButton(WorldStateScoreFrameLeaveButton) end)