From 0d5a0c556814a3e168cd9b543d62fe202fa48126 Mon Sep 17 00:00:00 2001 From: Eric Mauser Date: Tue, 3 May 2016 19:54:08 +0200 Subject: [PATCH] functions should be capitalized --- modules/chat.lua | 8 ++++---- modules/font.lua | 4 ++-- modules/gui.lua | 8 ++++---- modules/pet.lua | 8 ++++---- modules/player.lua | 24 ++++++++++++------------ modules/target.lua | 14 +++++++------- modules/targettarget.lua | 6 +++--- 7 files changed, 36 insertions(+), 36 deletions(-) diff --git a/modules/chat.lua b/modules/chat.lua index 39a0f936..a81aed74 100644 --- a/modules/chat.lua +++ b/modules/chat.lua @@ -51,8 +51,8 @@ pfUI.chat:SetScript("OnEvent", function() v:SetVertexColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g +.3 * .5, RAID_CLASS_COLORS[class].b +.3 * .5,1) end - pfUI.chat.setupPositions() - pfUI.chat.setupChannels() + pfUI.chat.SetupPositions() + pfUI.chat.SetupChannels() for i=1, NUM_CHAT_WINDOWS do for j,v in ipairs({getglobal("ChatFrame" .. i .. "Tab"):GetRegions()}) do @@ -170,7 +170,7 @@ function ChatFrame_OnUpdate (arg1) Hook_ChatFrame_OnUpdate(arg1) end -pfUI.chat.setupPositions = function () +function pfUI.chat.SetupPositions() -- set position of Main Window ChatFrame1:ClearAllPoints() ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25) @@ -199,7 +199,7 @@ pfUI.chat.setupPositions = function () ChatFrame3:SetUserPlaced(1); end -pfUI.chat.setupChannels = function () +function pfUI.chat.SetupChannels() ChatFrame_RemoveAllMessageGroups(ChatFrame1) ChatFrame_RemoveAllMessageGroups(ChatFrame3) diff --git a/modules/font.lua b/modules/font.lua index c03e96a2..2a13679f 100644 --- a/modules/font.lua +++ b/modules/font.lua @@ -4,10 +4,10 @@ pfUI.font:RegisterEvent("VARIABLES_LOADED") pfUI.font:RegisterEvent("ADDON_LOADED") pfUI.font:SetScript("OnEvent", function() - pfUI.font:loadFonts() + pfUI.font:LoadFonts() end) -pfUI.font.loadFonts = function () +function pfUI.font.LoadFonts() local font = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf" local combat_font = "Interface\\AddOns\\pfUI\\fonts\\combat_font.ttf" diff --git a/modules/gui.lua b/modules/gui.lua index 597a654f..c8944a11 100644 --- a/modules/gui.lua +++ b/modules/gui.lua @@ -19,7 +19,7 @@ pfUI.gui:SetScript("OnMouseUp",function() pfUI.gui:StopMovingOrSizing() end) -function pfUI.gui.switchTab(frame) +function pfUI.gui.SwitchTab(frame) local elements = { pfUI.gui.global, pfUI.gui.uf } for _, hide in pairs(elements) do hide:Hide() @@ -88,7 +88,7 @@ pfUI.gui.global.switch.text:SetPoint("CENTER", 0, 0) pfUI.gui.global.switch.text:SetFontObject(GameFontWhite) pfUI.gui.global.switch.text:SetText("Global") pfUI.gui.global.switch:SetScript("OnClick", function() - pfUI.gui.switchTab(pfUI.gui.global) + pfUI.gui.SwitchTab(pfUI.gui.global) end) pfUI.gui.global.title = pfUI.gui.global:CreateFontString("Status", "LOW", "GameFontNormal") @@ -120,7 +120,7 @@ pfUI.gui.uf.switch.text:SetPoint("CENTER", 0, 0) pfUI.gui.uf.switch.text:SetFontObject(GameFontWhite) pfUI.gui.uf.switch.text:SetText("UnitFrames") pfUI.gui.uf.switch:SetScript("OnClick", function() - pfUI.gui.switchTab(pfUI.gui.uf) + pfUI.gui.SwitchTab(pfUI.gui.uf) end) pfUI.gui.uf.title = pfUI.gui.uf:CreateFontString("Status", "LOW", "GameFontNormal") @@ -148,4 +148,4 @@ pfUI.gui.unlockFrames:SetScript("OnClick", function() end) -- Switch to default View: global -pfUI.gui.switchTab(pfUI.gui.global) \ No newline at end of file +pfUI.gui.SwitchTab(pfUI.gui.global) \ No newline at end of file diff --git a/modules/pet.lua b/modules/pet.lua index 594f7e44..9ee30748 100644 --- a/modules/pet.lua +++ b/modules/pet.lua @@ -125,7 +125,7 @@ pfUI.uf.pet.buff:RegisterEvent("PLAYER_AURAS_CHANGED") pfUI.uf.pet.buff:RegisterEvent("PLAYER_TARGET_CHANGED") pfUI.uf.pet.buff:RegisterEvent("UNIT_AURA") pfUI.uf.pet.buff:SetScript("OnEvent", function() - pfUI.uf.pet.buff.refreshBuffs() + pfUI.uf.pet.buff.RefreshBuffs() end) pfUI.uf.pet.buff.buffs = {} @@ -160,7 +160,7 @@ for i=1, 16 do end) end -pfUI.uf.pet.buff.refreshBuffs = function () +function pfUI.uf.pet.buff.RefreshBuffs() local buffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1 for i=1, 16 do local texture, stacks = UnitBuff("pet",i) @@ -188,7 +188,7 @@ pfUI.uf.pet.debuff:RegisterEvent("PLAYER_AURAS_CHANGED") pfUI.uf.pet.debuff:RegisterEvent("PLAYER_TARGET_CHANGED") pfUI.uf.pet.debuff:RegisterEvent("UNIT_AURA") pfUI.uf.pet.debuff:SetScript("OnEvent", function() - pfUI.uf.pet.debuff.refreshBuffs() + pfUI.uf.pet.debuff.RefreshBuffs() end) pfUI.uf.pet.debuff.debuffs = {} @@ -232,7 +232,7 @@ for i=1, 16 do end) end -pfUI.uf.pet.debuff.refreshBuffs = function () +function pfUI.uf.pet.debuff.RefreshBuffs() local debuffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1 for i=1, 16 do local row = 0; diff --git a/modules/player.lua b/modules/player.lua index b9658400..10b611b5 100644 --- a/modules/player.lua +++ b/modules/player.lua @@ -8,7 +8,7 @@ pfUI.uf.player:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOM", -75, 125) pfUI.uf.player:RegisterForClicks('LeftButtonUp', 'RightButtonUp') pfUI.uf.player:SetScript("OnClick", function () if arg1 == "RightButton" then - ToggleDropDownMenu(1, nil, pfUI.uf.player.dropdown,"cursor") + ToggleDropDownMenu(1, nil, pfUI.uf.player.Dropdown,"cursor") if UnitIsPartyLeader("player") then UIDropDownMenu_AddButton({text = "Reset Instances", func = ResetInstances, notCheckable = 1}, 1) end @@ -17,15 +17,15 @@ pfUI.uf.player:SetScript("OnClick", function () end end) -pfUI.uf.player.dropdown = getglobal("PlayerFrameDropDown") -pfUI.uf.player.dropdowni = function() +pfUI.uf.player.Dropdown = getglobal("PlayerFrameDropDown") +function pfUI.uf.player.Dropdowni() -- add reset button when alone if not (UnitInRaid("player") or GetNumPartyMembers() > 0) then UIDropDownMenu_AddButton({text = "Reset Instances", func = ResetInstances, notCheckable = 1}, 1) end - UnitPopup_ShowMenu(pfUI.uf.player.dropdown, "SELF", "player") + UnitPopup_ShowMenu(pfUI.uf.player.Dropdown, "SELF", "player") end -UIDropDownMenu_Initialize(pfUI.uf.player.dropdown, pfUI.uf.player.dropdowni, "MENU") +UIDropDownMenu_Initialize(pfUI.uf.player.Dropdown, pfUI.uf.player.Dropdowni, "MENU") pfUI.uf.player:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.uf.player:RegisterEvent("UNIT_HEALTH") @@ -121,10 +121,10 @@ pfUI.uf.player.hp.bar.portrait:SetAllPoints(pfUI.uf.player.hp.bar) pfUI.uf.player.hp.bar.portrait:RegisterEvent("UNIT_PORTRAIT_UPDATE") pfUI.uf.player.hp.bar.portrait:RegisterEvent("UNIT_MODEL_CHANGED") pfUI.uf.player.hp.bar.portrait:RegisterEvent("PLAYER_ENTERING_WORLD") -pfUI.uf.player.hp.bar.portrait:SetScript("OnEvent", function() this.update() end) -pfUI.uf.player.hp.bar.portrait:SetScript("OnShow", function() this.update() end) +pfUI.uf.player.hp.bar.portrait:SetScript("OnEvent", function() this:Update() end) +pfUI.uf.player.hp.bar.portrait:SetScript("OnShow", function() this:Update() end) -pfUI.uf.player.hp.bar.portrait.update = function () +function pfUI.uf.player.hp.bar.portrait.Update() pfUI.uf.player.hp.bar.portrait:SetUnit("player"); pfUI.uf.player.hp.bar.portrait:SetCamera(0) pfUI.uf.player.hp.bar.portrait:SetAlpha(0.10) @@ -168,7 +168,7 @@ pfUI.uf.player.powerText:SetPoint("LEFT",pfUI.uf.player.hp.bar, "LEFT", 10, 0) pfUI.uf.player.buff = CreateFrame("Frame", nil) pfUI.uf.player.buff:RegisterEvent("PLAYER_AURAS_CHANGED") pfUI.uf.player.buff:SetScript("OnEvent", function() - pfUI.uf.player.buff.refreshBuffs() + pfUI.uf.player.buff.RefreshBuffs() end) pfUI.uf.player.buff.buffs = {} @@ -224,7 +224,7 @@ for i=1, 16 do end -pfUI.uf.player.buff.refreshBuffs = function () +function pfUI.uf.player.buff.RefreshBuffs() for i=1, 16 do local stacks = GetPlayerBuffApplications(GetPlayerBuff(i-1,"HELPFUL")) pfUI.uf.player.buff.buffs[i]:SetBackdrop( @@ -251,7 +251,7 @@ end pfUI.uf.player.debuff = CreateFrame("Frame", nil) pfUI.uf.player.debuff:RegisterEvent("PLAYER_AURAS_CHANGED") pfUI.uf.player.debuff:SetScript("OnEvent", function() - pfUI.uf.player.debuff.refreshBuffs() + pfUI.uf.player.debuff.RefreshBuffs() end) pfUI.uf.player.debuff.debuffs = {} @@ -312,7 +312,7 @@ for i=1, 16 do end -pfUI.uf.player.debuff.refreshBuffs = function () +function pfUI.uf.player.debuff.RefreshBuffs() for i=1, 16 do local row = 0; local top = 0; diff --git a/modules/target.lua b/modules/target.lua index 78eb8dcb..2d0cc9f7 100644 --- a/modules/target.lua +++ b/modules/target.lua @@ -171,10 +171,10 @@ pfUI.uf.target.hp.bar.portrait:RegisterEvent("UNIT_MODEL_CHANGED") pfUI.uf.target.hp.bar.portrait:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.uf.target.hp.bar.portrait:RegisterEvent("PLAYER_TARGET_CHANGED") -pfUI.uf.target.hp.bar.portrait:SetScript("OnEvent", function() this.update() end) -pfUI.uf.target.hp.bar.portrait:SetScript("OnShow", function() this.update() end) +pfUI.uf.target.hp.bar.portrait:SetScript("OnEvent", function() this:Update() end) +pfUI.uf.target.hp.bar.portrait:SetScript("OnShow", function() this:Update() end) -pfUI.uf.target.hp.bar.portrait.update = function () +function pfUI.uf.target.hp.bar.portrait.Update() pfUI.uf.target.hp.bar.portrait:SetUnit("target"); pfUI.uf.target.hp.bar.portrait:SetCamera(0) pfUI.uf.target.hp.bar.portrait:SetAlpha(0.10) @@ -269,7 +269,7 @@ pfUI.uf.target.buff:RegisterEvent("PLAYER_AURAS_CHANGED") pfUI.uf.target.buff:RegisterEvent("PLAYER_TARGET_CHANGED") pfUI.uf.target.buff:RegisterEvent("UNIT_AURA") pfUI.uf.target.buff:SetScript("OnEvent", function() - pfUI.uf.target.buff.refreshBuffs() + pfUI.uf.target.buff.RefreshBuffs() end) pfUI.uf.target.buff.buffs = {} @@ -303,7 +303,7 @@ for i=1, 16 do end) end -pfUI.uf.target.buff.refreshBuffs = function () +function pfUI.uf.target.buff.RefreshBuffs() for i=1, 16 do local texture, stacks = UnitBuff("target",i) pfUI.uf.target.buff.buffs[i]:SetBackdrop( @@ -330,7 +330,7 @@ pfUI.uf.target.debuff:RegisterEvent("PLAYER_AURAS_CHANGED") pfUI.uf.target.debuff:RegisterEvent("PLAYER_TARGET_CHANGED") pfUI.uf.target.debuff:RegisterEvent("UNIT_AURA") pfUI.uf.target.debuff:SetScript("OnEvent", function() - pfUI.uf.target.debuff.refreshBuffs() + pfUI.uf.target.debuff.RefreshBuffs() end) pfUI.uf.target.debuff.debuffs = {} @@ -373,7 +373,7 @@ for i=1, 16 do end) end -pfUI.uf.target.debuff.refreshBuffs = function () +function pfUI.uf.target.debuff.RefreshBuffs() for i=1, 16 do local row = 0; local top = 0; diff --git a/modules/targettarget.lua b/modules/targettarget.lua index 29862e32..0924a2cf 100644 --- a/modules/targettarget.lua +++ b/modules/targettarget.lua @@ -83,10 +83,10 @@ pfUI.uf.targettarget.hp.bar.portrait:RegisterEvent("UNIT_MODEL_CHANGED") pfUI.uf.targettarget.hp.bar.portrait:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.uf.targettarget.hp.bar.portrait:RegisterEvent("PLAYER_TARGET_CHANGED") -pfUI.uf.targettarget.hp.bar.portrait:SetScript("OnEvent", function() this.update() end) -pfUI.uf.targettarget.hp.bar.portrait:SetScript("OnShow", function() this.update() end) +pfUI.uf.targettarget.hp.bar.portrait:SetScript("OnEvent", function() this.Update() end) +pfUI.uf.targettarget.hp.bar.portrait:SetScript("OnShow", function() this.Update() end) -pfUI.uf.targettarget.hp.bar.portrait.update = function () +function pfUI.uf.targettarget.hp.bar.portrait.Update() pfUI.uf.targettarget.hp.bar.portrait:SetUnit("targettarget"); pfUI.uf.targettarget.hp.bar.portrait:SetCamera(0) pfUI.uf.targettarget.hp.bar.portrait:SetAlpha(0.10)