api: use C for config

This commit is contained in:
shagu
2017-02-26 20:42:08 +01:00
parent e20e4ef385
commit 1766dd4ba0
30 changed files with 603 additions and 603 deletions
+9 -9
View File
@@ -1,8 +1,8 @@
pfUI:RegisterModule("tooltip", function ()
local alpha = tonumber(pfUI_config.tooltip.alpha)
local alpha = tonumber(C.tooltip.alpha)
pfUI.api:CreateBackdrop(GameTooltip, nil, nil, alpha)
if pfUI_config.tooltip.position == "cursor" then
if C.tooltip.position == "cursor" then
function _G.GameTooltip_SetDefaultAnchor(tooltip, parent)
tooltip:SetOwner(parent, "ANCHOR_CURSOR")
end
@@ -42,16 +42,16 @@ pfUI.api:CreateBackdrop(GameTooltip, nil, nil, alpha)
pfUI.tooltip:Update()
if GameTooltip:GetAnchorType() == "ANCHOR_NONE" then
GameTooltip:ClearAllPoints()
if pfUI_config.tooltip.position == "bottom" then
if C.tooltip.position == "bottom" then
if pfUI.panel then
GameTooltip:SetPoint("BOTTOMRIGHT", pfUI.panel.right, "TOPRIGHT", 0, pfUI_config.appearance.border.default*2)
GameTooltip:SetPoint("BOTTOMRIGHT", pfUI.panel.right, "TOPRIGHT", 0, C.appearance.border.default*2)
else
GameTooltip:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, -pfUI_config.appearance.border.default*2)
GameTooltip:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, -C.appearance.border.default*2)
end
elseif pfUI_config.tooltip.position == "chat" then
elseif C.tooltip.position == "chat" then
local anchor = ChatFrame3
if pfUI.chat then anchor = pfUI.chat.right end
GameTooltip:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, pfUI_config.appearance.border.default*2)
GameTooltip:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, C.appearance.border.default*2)
end
end
end)
@@ -113,7 +113,7 @@ pfUI.api:CreateBackdrop(GameTooltip, nil, nil, alpha)
if guild then
local rank = ""
local lead = ""
if pfUI_config.tooltip.extguild == "1" then
if C.tooltip.extguild == "1" then
if rankstr then rank = " |cffaaaaaa(" .. rankstr .. ")" end
if rankid and rankid == 0 then lead = "|cffffcc00*|r" end
end
@@ -136,7 +136,7 @@ pfUI.api:CreateBackdrop(GameTooltip, nil, nil, alpha)
pfUI.tooltipStatusBar.HP:SetPoint("TOP", 0,8)
pfUI.tooltipStatusBar.HP:SetNonSpaceWrap(false)
pfUI.tooltipStatusBar.HP:SetFontObject(GameFontWhite)
pfUI.tooltipStatusBar.HP:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
pfUI.tooltipStatusBar.HP:SetFont(pfUI.font_default, C.global.font_size + 2, "OUTLINE")
end
if hp and hpm then