From 176e131d6b9c74371c08b4d4e2d8e3b52186a6cf Mon Sep 17 00:00:00 2001 From: Brues <5278969+brues-code@users.noreply.github.com> Date: Sat, 4 Jul 2026 20:46:19 -0500 Subject: [PATCH] Update README.md --- README.md | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index e3a2915e..1212fbdf 100644 --- a/README.md +++ b/README.md @@ -23,11 +23,19 @@ Since pfUI 6.0.0 includes integrations with client-side DLLs for enhanced functi ### [ClassicAPI](https://github.com/brues-code/ClassicAPI) Provides: +- C_NamePlate - Event-driven nameplates (no more per-frame WorldFrame scanning) with real per-plate unit tokens and GUIDs - C_UnitAuras - Replaces over 3k lines of hand-rolled aura tracking - C_Spell - Replaces thousands of hardcoded spell names for each locale and powers castbar -- Instant Bag Sorting -- C_EquipmentSet -- Focus +- Real cast bars - Actual cast/channel timing, spellID and interrupt state for any unit (C_Spell.UnitCastingInfo) +- Focus - A genuine `focus` unit plus `/focus` and `/clearfocus` (FocusUnit / ClearFocus) +- C_EquipmentSet - Full Equipment Manager with GUID-tracked gear sets (tells apart duplicate/enchanted items) +- Instant Bag Sorting - C_Container.MoveItem / SwapItems instead of cursor pickup/drop +- Sell junk in one call - C_MerchantFrame.GetNumJunkItems / SellAllJunkItems +- Real item data - C_Item counts, quality, sell price and item info by ID +- GUID-based targeting - Nameplates, mouseover and focus resolve by GUID, not by name text +- Faster, safer profile sharing - Engine-side serialize/compress/base64 via C_EncodingUtil +- C_Timer - After / NewTicker replacing hand-rolled OnUpdate throttles +- Feign death, shapeshift and quest-item detection via real API calls - Plenty other functions ### [SuperWoW](https://github.com/balakethelock/SuperWoW)