mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-05 13:10:00 +00:00
New feature for "Buff" > "Target Debuff Bar"
"Target Debuff Bar" should now correctly show only own debuffs (there will be still debuffs that are not shown up properly like AOE spells or procs)
This commit is contained in:
@@ -280,8 +280,8 @@ pfUI:RegisterModule("buffwatch", "vanilla:tbc", function ()
|
||||
-- For player: no slot in uuid (slots shift when other buffs expire)
|
||||
-- For target: include slot (multiple players can have same debuff, slot identifies who)
|
||||
local uuid
|
||||
if frame.unit == "player" then
|
||||
uuid = data[4] .. data[3] -- texture + name only
|
||||
if frame.unit == "player" or (frame.config and frame.config.selfdebuff == "1") then
|
||||
uuid = data[4] .. data[3] -- texture + name only (stable in selfdebuff mode)
|
||||
else
|
||||
uuid = data[4] .. data[3] .. data[2] -- texture + name + slot
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user