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perf/fix: port experimental optimizations + focus rework + raidmarkers
Performance optimizations ported from experimental: - libdebuff: replace 5s startup timer with next-frame defer - libdebuff: use arg6 auraSlot directly (Nampower 2.29+) instead of GetDebuffSlotMap lookup - libdebuff: invalidate slotMapCache on PLAYER_TARGET_CHANGED - nameplates: detect Nampower 2.27.2+ for GUID-based nameplate lookup Raidmarkers module ported from experimental: - added raidmarkers.lua - added config defaults and GUI section - registered in modules.xml focus.lua rework: - removed CastSpellByNameNoQueue (Nampower's CastSpellByName now supports unit tokens/GUIDs natively) - /focus Name: TargetByName with correct previous target restore + ClearTarget() fallback - /focus Name: prefix match via SlashCmdList.TARGET when exact match fails - suppress UI_ERROR_MESSAGE during targeting attempts swingtimer fixes: - non-Hunter ranged bar now fills left->right like MH/OH - fix 1px artifact on Hunter bar center by using Hide() instead of SetWidth(0.1)
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@@ -18,6 +18,7 @@
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<Include file="..\modules\target.lua"/>
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<Include file="..\modules\combopoints.lua"/>
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<Include file="..\modules\swingtimer.lua"/>
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<Include file="..\modules\raidmarkers.lua"/>
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<Include file="..\modules\targettarget.lua"/>
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<Include file="..\modules\targettargettarget.lua"/>
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<Include file="..\modules\pet.lua"/>
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