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unitframes: move back to default mana text colors
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+4
-18
@@ -2637,31 +2637,17 @@ function pfUI.uf.GetColor(self, preset)
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end
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elseif preset == "power" and config["powercolor"] == "1" then
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local mana = config.defcolor == "0" and config.manacolor or C.unitframes.manacolor
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local rage = config.defcolor == "0" and config.ragecolor or C.unitframes.ragecolor
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local energy = config.defcolor == "0" and config.energycolor or C.unitframes.energycolor
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local focus = config.defcolor == "0" and config.focuscolor or C.unitframes.focuscolor
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r, g, b = .5, .5, .5
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local utype = UnitPowerType(unitstr)
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if utype == 0 then
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r, g, b, a = GetStringColor(mana)
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elseif utype == 1 then
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r, g, b, a = GetStringColor(rage)
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elseif utype == 2 then
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r, g, b, a = GetStringColor(focus)
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elseif utype == 3 then
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r, g, b, a = GetStringColor(energy)
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end
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r = ManaBarColor[UnitPowerType(unitstr)].r
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g = ManaBarColor[UnitPowerType(unitstr)].g
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b = ManaBarColor[UnitPowerType(unitstr)].b
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elseif preset == "level" and config["levelcolor"] == "1" then
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r = GetDifficultyColor(UnitLevel(unitstr)).r
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g = GetDifficultyColor(UnitLevel(unitstr)).g
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b = GetDifficultyColor(UnitLevel(unitstr)).b
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end
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-- pastel
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if C.unitframes.pastel == "1" then
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r, g, b = (r + .5) * .5, (g + .5) * .5, (b + .5) * .5
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r, g, b = (r + .75) * .5, (g + .75) * .5, (b + .75) * .5
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end
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return rgbhex(r,g,b)
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