diff --git a/api/api.lua b/api/api.lua index 93fe1018..16a52bd3 100644 --- a/api/api.lua +++ b/api/api.lua @@ -854,12 +854,13 @@ end -- 'inset' [int] backdrop inset, defaults to border size. -- 'legacy' [bool] use legacy backdrop instead of creating frames. -- 'transp' [number] set default transparency +local backdrop, b, level, rawborder, border, br, bg, bb, ba, er, eg, eb, ea function pfUI.api.CreateBackdrop(f, inset, legacy, transp, backdropSetting) -- exit if now frame was given if not f then return end -- load raw and pixel perfect scaled border - local rawborder, border = GetBorderSize() + rawborder, border = GetBorderSize() -- load custom border if existing if inset then @@ -868,14 +869,14 @@ function pfUI.api.CreateBackdrop(f, inset, legacy, transp, backdropSetting) end -- get the color settings - local br, bg, bb, ba = pfUI.api.GetStringColor(pfUI_config.appearance.border.background) - local er, eg, eb, ea = pfUI.api.GetStringColor(pfUI_config.appearance.border.color) + br, bg, bb, ba = pfUI.api.GetStringColor(pfUI_config.appearance.border.background) + er, eg, eb, ea = pfUI.api.GetStringColor(pfUI_config.appearance.border.color) if transp and transp < tonumber(ba) then ba = transp end -- use legacy backdrop handling if legacy then - local backdrop = rawborder == 1 and pfUI.backdrop_thin or pfUI.backdrop + backdrop = rawborder == 1 and pfUI.backdrop_thin or pfUI.backdrop if backdropSetting then f:SetBackdrop(backdropSetting) end f:SetBackdrop(backdrop) f:SetBackdropColor(br, bg, bb, ba) @@ -891,7 +892,7 @@ function pfUI.api.CreateBackdrop(f, inset, legacy, transp, backdropSetting) if f:GetBackdrop() then f:SetBackdrop(nil) end local b = CreateFrame("Frame", nil, f) - local level = f:GetFrameLevel() + level = f:GetFrameLevel() if level < 1 then b:SetFrameLevel(level) else @@ -901,13 +902,12 @@ function pfUI.api.CreateBackdrop(f, inset, legacy, transp, backdropSetting) f.backdrop = b end - local b = f.backdrop - b:SetPoint("TOPLEFT", f, "TOPLEFT", -border, border) - b:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", border, -border) - b:SetBackdrop(rawborder > 1 and pfUI.backdrop or pfUI.backdrop_thin) + f.backdrop:SetPoint("TOPLEFT", f, "TOPLEFT", -border, border) + f.backdrop:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", border, -border) + f.backdrop:SetBackdrop(rawborder > 1 and pfUI.backdrop or pfUI.backdrop_thin) - b:SetBackdropColor(br, bg, bb, ba) - b:SetBackdropBorderColor(er, eg, eb , ea) + f.backdrop:SetBackdropColor(br, bg, bb, ba) + f.backdrop:SetBackdropBorderColor(er, eg, eb , ea) end end