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https://github.com/brues-code/pfUI.git
synced 2026-10-03 12:10:01 +00:00
nameplate: add option to show guild names
This commit is contained in:
+27
-3
@@ -307,6 +307,9 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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nameplate.glow:SetTexture(pfUI.media["img:dot"])
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nameplate.glow:Hide()
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nameplate.guild = nameplate:CreateFontString(nil, "OVERLAY")
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nameplate.guild:SetPoint("BOTTOM", nameplate.health, "BOTTOM", 0, 0)
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nameplate.level = nameplate:CreateFontString(nil, "OVERLAY")
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nameplate.level:SetPoint("RIGHT", nameplate.health, "LEFT", -3, 0)
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@@ -433,6 +436,8 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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nameplate.health.text:SetFont(font, font_size - 2, "OUTLINE")
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nameplate.health.text:SetJustifyH(C.nameplates.hptextpos)
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nameplate.guild:SetFont(font, font_size, font_style)
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nameplate.glow:SetWidth(C.nameplates.width + 60)
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nameplate.glow:SetHeight(C.nameplates.heighthealth + 30)
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nameplate.glow:SetVertexColor(glowr, glowg, glowb, glowa)
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@@ -486,12 +491,13 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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local hpmin, hpmax = plate.original.healthbar:GetMinMaxValues()
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local name = plate.original.name:GetText()
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local level = plate.original.level:IsShown() and plate.original.level:GetObjectType() == "FontString" and tonumber(plate.original.level:GetText()) or "??"
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local class, ulevel, elite, player = GetUnitData(name, true)
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local class, ulevel, elite, player, guild = GetUnitData(name, true)
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local target = plate.istarget
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local mouseover = UnitExists("mouseover") and plate.original.glow:IsShown() or nil
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local unitstr = target and "target" or mouseover and "mouseover" or nil
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local red, green, blue = plate.original.healthbar:GetStatusBarColor()
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local unittype = GetUnitType(red, green, blue) or "ENEMY_NPC"
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local font_size = C.nameplates.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
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-- ignore players with npc names if plate level is lower than player level
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if ulevel and ulevel > (level == "??" and -1 or level) then player = nil end
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@@ -564,20 +570,26 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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plate.level:Hide()
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plate.name:Hide()
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plate.health:Hide()
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plate.glow:SetPoint("CENTER", plate.health, "CENTER", 0, 16)
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plate.guild:Hide()
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plate.totem:Show()
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elseif HidePlate(unittype, name, (hpmax-hp == hpmin), target) then
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plate.level:SetPoint("RIGHT", plate.name, "LEFT", -3, 0)
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plate.name:SetParent(plate)
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plate.guild:SetPoint("BOTTOM", plate.name, "BOTTOM", -2, -(font_size + 2))
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plate.level:Show()
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plate.name:Show()
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plate.health:Hide()
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plate.glow:SetPoint("CENTER", plate.health, "CENTER", 0, 16)
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if guild and C.nameplates.showguildname == "1" then
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plate.glow:SetPoint("CENTER", plate.name, "CENTER", 0, -(font_size / 2) - 2)
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else
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plate.glow:SetPoint("CENTER", plate.name, "CENTER", 0, 0)
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end
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plate.totem:Hide()
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else
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plate.level:SetPoint("RIGHT", plate.health, "LEFT", -5, 0)
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plate.name:SetParent(plate.health)
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plate.guild:SetPoint("BOTTOM", plate.health, "BOTTOM", 0, -(font_size + 4))
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plate.level:Show()
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plate.name:Show()
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@@ -589,6 +601,18 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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plate.name:SetText(name)
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plate.level:SetText(string.format("%s%s", level, (elitestrings[elite] or "")))
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if guild and C.nameplates.showguildname == "1" then
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plate.guild:SetText(guild)
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if guild == GetGuildInfo("player") then
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plate.guild:SetTextColor(0, 0.9, 0, 1)
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else
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plate.guild:SetTextColor(0.8, 0.8, 0.8, 1)
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end
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plate.guild:Show()
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else
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plate.guild:Hide()
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end
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plate.health:SetMinMaxValues(hpmin, hpmax)
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plate.health:SetValue(hp)
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