mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-21 20:00:48 +00:00
Collapse frameState.hasTarget into targetGuid
hasTarget was always snapshotted alongside targetGuid (UnitExists("target")
next to UnitGUID("target")), so it was just targetGuid ~= nil. Drop the
field and derive it from targetGuid at both read sites; remove the now-unused
UnitExists perf-cache local.
This commit is contained in:
@@ -4,7 +4,6 @@ pfUI:RegisterModule("nameplates", function ()
|
|||||||
|
|
||||||
-- Local function references for performance
|
-- Local function references for performance
|
||||||
local GetTime = GetTime
|
local GetTime = GetTime
|
||||||
local UnitExists = UnitExists
|
|
||||||
local UnitName = UnitName
|
local UnitName = UnitName
|
||||||
local UnitClass = UnitClass
|
local UnitClass = UnitClass
|
||||||
local UnitLevel = UnitLevel
|
local UnitLevel = UnitLevel
|
||||||
@@ -180,7 +179,6 @@ pfUI:RegisterModule("nameplates", function ()
|
|||||||
-- ============================================================================
|
-- ============================================================================
|
||||||
local frameState = {
|
local frameState = {
|
||||||
now = 0,
|
now = 0,
|
||||||
hasTarget = false,
|
|
||||||
targetGuid = nil,
|
targetGuid = nil,
|
||||||
mouseoverGuid = nil,
|
mouseoverGuid = nil,
|
||||||
}
|
}
|
||||||
@@ -498,7 +496,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
|||||||
CacheConfig()
|
CacheConfig()
|
||||||
this:SetGameVariables()
|
this:SetGameVariables()
|
||||||
RebuildRaidGuidCache()
|
RebuildRaidGuidCache()
|
||||||
frameState.hasTarget, frameState.targetGuid = UnitExists("target"), UnitGUID("target")
|
frameState.targetGuid = UnitGUID("target")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Handle friendly zone nameplate disable feature
|
-- Handle friendly zone nameplate disable feature
|
||||||
@@ -661,7 +659,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
|||||||
end
|
end
|
||||||
|
|
||||||
elseif event == "PLAYER_TARGET_CHANGED" then
|
elseif event == "PLAYER_TARGET_CHANGED" then
|
||||||
frameState.hasTarget, frameState.targetGuid = UnitExists("target"), UnitGUID('target')
|
frameState.targetGuid = UnitGUID('target')
|
||||||
-- Flag the target's plate for update
|
-- Flag the target's plate for update
|
||||||
local plate = C_NamePlate.GetNamePlateForUnit("target")
|
local plate = C_NamePlate.GetNamePlateForUnit("target")
|
||||||
if plate and plate.nameplate then
|
if plate and plate.nameplate then
|
||||||
@@ -1339,7 +1337,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
|||||||
-- and immediately correct on de-target (unlike istarget which updates one tick later)
|
-- and immediately correct on de-target (unlike istarget which updates one tick later)
|
||||||
local targetGuid = state and state.targetGuid
|
local targetGuid = state and state.targetGuid
|
||||||
local target = (targetGuid and nameplate.cachedGuid and targetGuid == nameplate.cachedGuid) or
|
local target = (targetGuid and nameplate.cachedGuid and targetGuid == nameplate.cachedGuid) or
|
||||||
(state and state.hasTarget and frame:GetAlpha() >= 0.99) or nil
|
(state and state.targetGuid and frame:GetAlpha() >= 0.99) or nil
|
||||||
-- Target plate castbar runs on its own dedicated frame (nameplates.castbarFrame).
|
-- Target plate castbar runs on its own dedicated frame (nameplates.castbarFrame).
|
||||||
-- For non-target plates with castbar active, use castbar throttle to ensure
|
-- For non-target plates with castbar active, use castbar throttle to ensure
|
||||||
-- smooth animation without overloading the central loop.
|
-- smooth animation without overloading the central loop.
|
||||||
@@ -1453,7 +1451,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
|||||||
|
|
||||||
-- Set non-target plate alpha
|
-- Set non-target plate alpha
|
||||||
local configAlpha = cfg.notargalpha or 0.5
|
local configAlpha = cfg.notargalpha or 0.5
|
||||||
local desiredAlpha = (target or not state.hasTarget) and 1 or configAlpha
|
local desiredAlpha = (target or not state.targetGuid) and 1 or configAlpha
|
||||||
|
|
||||||
if nameplate.cachedAlpha ~= desiredAlpha then
|
if nameplate.cachedAlpha ~= desiredAlpha then
|
||||||
nameplate:SetAlpha(desiredAlpha)
|
nameplate:SetAlpha(desiredAlpha)
|
||||||
|
|||||||
Reference in New Issue
Block a user