modules: make all modules aware of the new borders

This commit is contained in:
shagu
2019-12-18 18:40:40 +01:00
parent a75204540e
commit 3334c7469f
31 changed files with 70 additions and 143 deletions
+3 -2
View File
@@ -1,4 +1,5 @@
pfUI:RegisterModule("tooltip", "vanilla:tbc", function ()
local rawborder, default_border = GetBorderSize()
pfUI.tooltip = CreateFrame('Frame', "pfTooltip", GameTooltip)
pfUI.tooltip.anchorframe = CreateFrame('Frame', "pfTooltipAnchor", UIParent)
@@ -89,7 +90,7 @@ pfUI:RegisterModule("tooltip", "vanilla:tbc", function ()
GameTooltip:ClearAllPoints()
if C.tooltip.position == "bottom" then
if pfUI.panel then
GameTooltip:SetPoint("BOTTOMRIGHT", pfUI.panel.right, "TOPRIGHT", 0, C.appearance.border.default*2)
GameTooltip:SetPoint("BOTTOMRIGHT", pfUI.panel.right, "TOPRIGHT", 0, default_border*2)
else
GameTooltip:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -5, 5)
end
@@ -109,7 +110,7 @@ pfUI:RegisterModule("tooltip", "vanilla:tbc", function ()
end
if anchor then
GameTooltip:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, C.appearance.border.default*2)
GameTooltip:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, default_border*2)
else
GameTooltip:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -5, 5)
end