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Revert breaking change for WorldMapFrame
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@@ -80,7 +80,10 @@ pfUI:RegisterModule("turtle-wow", function ()
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end)
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end)
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end
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end
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RunNextFrame(function()
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local delay = CreateFrame("Frame")
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delay:SetScript("OnUpdate", function()
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this:Hide()
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-- correct positions of new game menu layout
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-- correct positions of new game menu layout
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if GameMenuButtonShop and (GameMenuButtonPFUI or GameMenuButtonPFUIAddOns) then
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if GameMenuButtonShop and (GameMenuButtonPFUI or GameMenuButtonPFUIAddOns) then
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-- calculate new offset for the shop button
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-- calculate new offset for the shop button
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