From 3ca35feb72ec2734e446cf2cc292a5392296c586 Mon Sep 17 00:00:00 2001 From: Brues <5278969+brues-code@users.noreply.github.com> Date: Wed, 17 Jun 2026 20:56:42 -0500 Subject: [PATCH] Use UnitSubName from ClassicAPI --- libs/libunitscan.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/libs/libunitscan.lua b/libs/libunitscan.lua index 3375027c..1153f0bc 100644 --- a/libs/libunitscan.lua +++ b/libs/libunitscan.lua @@ -50,7 +50,7 @@ function GetUnitInfo(name, active) return ret.class, ret.level, ret.elite, true, ret.guild elseif units["mobs"][name] then local ret = units["mobs"][name] - return ret.class, ret.level, ret.elite, nil, nil + return ret.class, ret.level, ret.elite, nil, ret.guild elseif active then queue[name] = true libunitscan:Show() @@ -163,7 +163,8 @@ libunitscan:SetScript("OnEvent", function() -- UnitLevel returns -1 for unknown levels, don't overwrite known values level = level > 0 and level or nil name = UnitName(scan) - AddData("mobs", name, class, level, elite) + guild = UnitSubName(scan) + AddData("mobs", name, class, level, elite, guild) end end end)