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libpredict: trigger aura events of relevant unitframes
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@@ -1472,6 +1472,9 @@ function pfUI.uf:RefreshUnit(unit, component)
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local unitstr = unit.label..unit.id
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local rawborder, default_border = GetBorderSize("unitframes")
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-- save current values
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unit.namecache = UnitName(unitstr)
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-- Buffs
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if unit.buffs and ( component == "all" or component == "aura" ) then
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local texture, stacks
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