From 3f0ff109903185501f577a98d4656726985ca4a9 Mon Sep 17 00:00:00 2001 From: shagu Date: Sat, 7 Jan 2017 12:20:51 +0100 Subject: [PATCH] unitframes: show caption in front of portraits --- modules/group.lua | 2 +- modules/pet.lua | 2 +- modules/player.lua | 4 ++-- modules/target.lua | 4 ++-- modules/targettarget.lua | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/modules/group.lua b/modules/group.lua index 6e71d35f..02f625f5 100644 --- a/modules/group.lua +++ b/modules/group.lua @@ -117,7 +117,7 @@ pfUI:RegisterModule("group", function () pfUI.uf:CreatePortrait(pfUI.uf.group[i], pfUI_config.unitframes.group.portrait, spacing) - pfUI.uf.group[i].caption = pfUI.uf.group[i]:CreateFontString("Status", "HIGH", "GameFontNormal") + pfUI.uf.group[i].caption = pfUI.uf.group[i]:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.group[i].caption:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE") pfUI.uf.group[i].caption:ClearAllPoints() pfUI.uf.group[i].caption:SetParent(pfUI.uf.group[i].hp.bar) diff --git a/modules/pet.lua b/modules/pet.lua index a58ce24d..e4db98b9 100644 --- a/modules/pet.lua +++ b/modules/pet.lua @@ -177,7 +177,7 @@ pfUI:RegisterModule("pet", function () pfUI.uf:CreatePortrait(pfUI.uf.pet, pfUI_config.unitframes.pet.portrait, spacing) - pfUI.uf.pet.hp.text = pfUI.uf.pet.hp.bar:CreateFontString("Status", "LOW", "GameFontNormal") + pfUI.uf.pet.hp.text = pfUI.uf.pet.hp.bar:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.pet.hp.text:SetFont(pfUI.font_square, pfUI_config.global.font_size - 2, "OUTLINE") pfUI.uf.pet.hp.text:ClearAllPoints() pfUI.uf.pet.hp.text:SetAllPoints(pfUI.uf.pet.hp.bar) diff --git a/modules/player.lua b/modules/player.lua index 9f354b6b..a5aeb690 100644 --- a/modules/player.lua +++ b/modules/player.lua @@ -335,14 +335,14 @@ pfUI:RegisterModule("player", function () end) end - pfUI.uf.player.hpText = pfUI.uf.player:CreateFontString("Status", "HIGH", "GameFontNormal") + pfUI.uf.player.hpText = pfUI.uf.player:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.player.hpText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE") pfUI.uf.player.hpText:ClearAllPoints() pfUI.uf.player.hpText:SetJustifyH("RIGHT") pfUI.uf.player.hpText:SetFontObject(GameFontWhite) pfUI.uf.player.hpText:SetText("5000") - pfUI.uf.player.powerText = pfUI.uf.player:CreateFontString("Status", "HIGH", "GameFontNormal") + pfUI.uf.player.powerText = pfUI.uf.player:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.player.powerText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE") pfUI.uf.player.powerText:ClearAllPoints() pfUI.uf.player.powerText:SetJustifyH("LEFT") diff --git a/modules/target.lua b/modules/target.lua index 289bd696..e13ed934 100644 --- a/modules/target.lua +++ b/modules/target.lua @@ -325,7 +325,7 @@ pfUI:RegisterModule("target", function () pfUI.uf:CreatePortrait(pfUI.uf.target, pfUI_config.unitframes.target.portrait, spacing) - pfUI.uf.target.hpText = pfUI.uf.target:CreateFontString("Status", "HIGH", "GameFontNormal") + pfUI.uf.target.hpText = pfUI.uf.target:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.target.hpText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE") pfUI.uf.target.hpText:ClearAllPoints() pfUI.uf.target.hpText:SetParent(pfUI.uf.target.hp.bar) @@ -334,7 +334,7 @@ pfUI:RegisterModule("target", function () pfUI.uf.target.hpText:SetFontObject(GameFontWhite) pfUI.uf.target.hpText:SetText("5000") - pfUI.uf.target.powerText = pfUI.uf.target:CreateFontString("Status", "HIGH", "GameFontNormal") + pfUI.uf.target.powerText = pfUI.uf.target:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.target.powerText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE") pfUI.uf.target.powerText:ClearAllPoints() pfUI.uf.target.powerText:SetParent(pfUI.uf.target.hp.bar) diff --git a/modules/targettarget.lua b/modules/targettarget.lua index 3ca6605f..eb647454 100644 --- a/modules/targettarget.lua +++ b/modules/targettarget.lua @@ -194,7 +194,7 @@ pfUI:RegisterModule("targettarget", function () pfUI.uf:CreatePortrait(pfUI.uf.targettarget, pfUI_config.unitframes.ttarget.portrait, spacing) - pfUI.uf.targettarget.hp.text = pfUI.uf.targettarget.hp.bar:CreateFontString("Status", "LOW", "GameFontNormal") + pfUI.uf.targettarget.hp.text = pfUI.uf.targettarget.hp.bar:CreateFontString("Status", "OVERLAY", "GameFontNormal") pfUI.uf.targettarget.hp.text:SetFont(pfUI.font_square, pfUI_config.global.font_size - 2, "OUTLINE") pfUI.uf.targettarget.hp.text:ClearAllPoints() pfUI.uf.targettarget.hp.text:SetAllPoints(pfUI.uf.targettarget.hp.bar)