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https://github.com/brues-code/pfUI.git
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add possibility to exchange the default fonts
This commit is contained in:
Vendored
+23
-17
@@ -1,18 +1,24 @@
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ManaBarColor = {}
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ManaBarColor[0] = { r = 0.00, g = 0.00, b = 1.00, prefix = TEXT(MANA) };
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ManaBarColor[1] = { r = 1.00, g = 0.00, b = 0.00, prefix = TEXT(RAGE_POINTS) };
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ManaBarColor[2] = { r = 1.00, g = 0.50, b = 0.25, prefix = TEXT(FOCUS_POINTS) };
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ManaBarColor[3] = { r = 1.00, g = 1.00, b = 0.00, prefix = TEXT(ENERGY_POINTS) };
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ManaBarColor[4] = { r = 0.00, g = 1.00, b = 1.00, prefix = TEXT(HAPPINESS_POINTS) };
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-- override and set some default colors
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function pfUI.environment:UpdateColors()
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ManaBarColor = {}
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ManaBarColor[0] = { r = 0.00, g = 0.00, b = 1.00, prefix = TEXT(MANA) };
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ManaBarColor[1] = { r = 1.00, g = 0.00, b = 0.00, prefix = TEXT(RAGE_POINTS) };
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ManaBarColor[2] = { r = 1.00, g = 0.50, b = 0.25, prefix = TEXT(FOCUS_POINTS) };
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ManaBarColor[3] = { r = 1.00, g = 1.00, b = 0.00, prefix = TEXT(ENERGY_POINTS) };
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ManaBarColor[4] = { r = 0.00, g = 1.00, b = 1.00, prefix = TEXT(HAPPINESS_POINTS) };
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RAID_CLASS_COLORS = {
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["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
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["MAGE"] = { r = 0.41, g = 0.8, b = 0.94, colorStr = "ff69ccf0" },
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["ROGUE"] = { r = 1, g = 0.96, b = 0.41, colorStr = "fffff569" },
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["DRUID"] = { r = 1, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
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["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
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["SHAMAN"] = { r = 0.14, g = 0.35, b = 1.0, colorStr = "ff0070de" },
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["PRIEST"] = { r = 1, g = 1, b = 1, colorStr = "ffffffff" },
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["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79, colorStr = "ff9482c9" },
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["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" }
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}
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RAID_CLASS_COLORS = {
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["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
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["MAGE"] = { r = 0.41, g = 0.8, b = 0.94, colorStr = "ff69ccf0" },
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["ROGUE"] = { r = 1, g = 0.96, b = 0.41, colorStr = "fffff569" },
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["DRUID"] = { r = 1, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
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["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
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["SHAMAN"] = { r = 0.14, g = 0.35, b = 1.0, colorStr = "ff0070de" },
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["PRIEST"] = { r = 1, g = 1, b = 1, colorStr = "ffffffff" },
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["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79, colorStr = "ff9482c9" },
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["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" }
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}
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end
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-- run environment update
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pfUI.environment:UpdateColors()
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Vendored
+50
-34
@@ -1,36 +1,52 @@
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local font = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
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local combat_font = "Interface\\AddOns\\pfUI\\fonts\\combat_font.ttf"
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-- this must be set during the initial execution
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STANDARD_TEXT_FONT = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
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STANDARD_TEXT_FONT = font;
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UNIT_NAME_FONT = font;
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DAMAGE_TEXT_FONT = combat_font;
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NAMEPLATE_FONT = font;
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function pfUI.environment:UpdateFonts()
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-- load config if available
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local default = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
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local square = "Interface\\AddOns\\pfUI\\fonts\\homespun.ttf"
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local combat = "Interface\\AddOns\\pfUI\\fonts\\diediedie.ttf"
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SystemFont:SetFont(font, 15)
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GameFontNormal:SetFont(font, 12)
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GameFontBlack:SetFont(font, 12)
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GameFontNormalSmall:SetFont(font, 10)
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GameFontNormalLarge:SetFont(font, 16)
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GameFontNormalHuge:SetFont(font, 20)
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NumberFontNormal:SetFont(font, 14, "OUTLINE")
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NumberFontNormalSmall:SetFont(font, 14, "OUTLINE")
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NumberFontNormalLarge:SetFont(font, 16, "OUTLINE")
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NumberFontNormalHuge:SetFont(font, 30, "OUTLINE")
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QuestTitleFont:SetFont(font, 18)
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QuestFont:SetFont(font, 13)
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QuestFontHighlight:SetFont(font, 14)
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ItemTextFontNormal:SetFont(font, 15)
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MailTextFontNormal:SetFont(font, 15)
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SubSpellFont:SetFont(font, 10)
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DialogButtonNormalText:SetFont(font, 16)
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ZoneTextFont:SetFont(font, 48, "OUTLINE")
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SubZoneTextFont:SetFont(font, 24, "OUTLINE")
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TextStatusBarTextSmall:SetFont(font, 12, "NORMAL")
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GameTooltipText:SetFont(font, 12)
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GameTooltipTextSmall:SetFont(font, 10)
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GameTooltipHeaderText:SetFont(font, 14)
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WorldMapTextFont:SetFont(font, 102, "THICK")
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InvoiceTextFontNormal:SetFont(font, 12)
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InvoiceTextFontSmall:SetFont(font, 10)
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CombatTextFont:SetFont(font, 25)
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ChatFontNormal:SetFont(font, 12, "NORMAL")
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if pfUI_config and pfUI_config.global.font_default then
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default = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf"
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combat = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_combat .. ".ttf"
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square = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf"
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end
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STANDARD_TEXT_FONT = default;
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UNIT_NAME_FONT = default;
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DAMAGE_TEXT_FONT = combat;
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NAMEPLATE_FONT = default;
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SystemFont:SetFont(default, 15)
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GameFontNormal:SetFont(default, 12)
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GameFontBlack:SetFont(default, 12)
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GameFontNormalSmall:SetFont(default, 10)
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GameFontNormalLarge:SetFont(default, 16)
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GameFontNormalHuge:SetFont(default, 20)
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NumberFontNormal:SetFont(default, 14, "OUTLINE")
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NumberFontNormalSmall:SetFont(default, 14, "OUTLINE")
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NumberFontNormalLarge:SetFont(default, 16, "OUTLINE")
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NumberFontNormalHuge:SetFont(default, 30, "OUTLINE")
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QuestTitleFont:SetFont(default, 18)
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QuestFont:SetFont(default, 13)
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QuestFontHighlight:SetFont(default, 14)
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ItemTextFontNormal:SetFont(default, 15)
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MailTextFontNormal:SetFont(default, 15)
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SubSpellFont:SetFont(default, 10)
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DialogButtonNormalText:SetFont(default, 16)
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ZoneTextFont:SetFont(default, 48, "OUTLINE")
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SubZoneTextFont:SetFont(default, 24, "OUTLINE")
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TextStatusBarTextSmall:SetFont(default, 12, "NORMAL")
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GameTooltipText:SetFont(default, 12)
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GameTooltipTextSmall:SetFont(default, 10)
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GameTooltipHeaderText:SetFont(default, 14)
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WorldMapTextFont:SetFont(default, 102, "THICK")
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InvoiceTextFontNormal:SetFont(default, 12)
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InvoiceTextFontSmall:SetFont(default, 10)
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CombatTextFont:SetFont(default, 25)
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ChatFontNormal:SetFont(default, 12, "NORMAL")
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end
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-- run environment update
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pfUI.environment:UpdateFonts()
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