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Show action button spell tooltips by spell ID
libspell.GetSpellInfo now returns the spell ID at position 9 and caches it with SafePack and unpack. The action bar tracks self.spellID for macro-cast spells and shows the tooltip with GameTooltip:SetSpellByID. Gather the slot, book type, and spell ID from one GetSpellInfo call instead of a separate GetSpellIndex lookup.
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+6
-5
@@ -83,12 +83,13 @@ end
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-- [number] Casting time of the spell in milliseconds
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-- [number] Minimum range from the target required to cast the spell
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-- [number] Maximum range from the target at which you can cast the spell
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-- [number] The numeric spell-id of the spell
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-- [number] Spell's index in the book
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-- [number] The type of the spellbook that the spell is in
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-- [number] The numeric spell-id of the spell
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local spellinfo = {}
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function libspell.GetSpellInfo(index, bookType)
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local cache = spellinfo[index]
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if cache then return cache[1], cache[2], cache[3], cache[4], cache[5], cache[6], cache[7], cache[8] end
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if cache then return unpack(cache) end
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local slot
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if type(index) == "string" then
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@@ -108,10 +109,10 @@ function libspell.GetSpellInfo(index, bookType)
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-- ClassicAPI's GetSpellInfo returns: name, rank, icon, cost, isFunnel, powerType,
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-- castTime(ms), minRange, maxRange, spellID. Keep libspell's historical positional
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-- shape (castingTime at 4, ranges at 5/6, slot+bookType at 7/8).
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local name, rank, icon, _, _, _, castingTime, minRange, maxRange = GetSpellInfo(slot, bookType)
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local name, rank, icon, _, _, _, castingTime, minRange, maxRange, spellId = GetSpellInfo(slot, bookType)
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spellinfo[index] = { name, rank, icon, castingTime, minRange, maxRange, slot, bookType }
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return name, rank, icon, castingTime, minRange, maxRange, slot, bookType
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spellinfo[index] = SafePack(name, rank, icon, castingTime, minRange, maxRange, slot, bookType, spellId)
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return name, rank, icon, castingTime, minRange, maxRange, slot, bookType, spellId
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end
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-- Reset all spell caches whenever new spells are learned/unlearned
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