From 4283ad1a8e7dcc176f47a11cd4418c2c9e7fa1a7 Mon Sep 17 00:00:00 2001 From: shagu Date: Thu, 12 Jun 2025 15:53:10 +0200 Subject: [PATCH] nameplates: make sure target unitname exists --- modules/nameplates.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/nameplates.lua b/modules/nameplates.lua index 6072b71f..97f601fe 100644 --- a/modules/nameplates.lua +++ b/modules/nameplates.lua @@ -49,7 +49,7 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function () color = combatstate.CASTING elseif C.nameplates.ccombatthreat == "1" and UnitIsUnit(target, "player") then color = combatstate.THREAT - elseif C.nameplates.ccombatofftank == "1" and offtanks[strlower(UnitName(target))] then + elseif C.nameplates.ccombatofftank == "1" and UnitName(target) and offtanks[strlower(UnitName(target))] then color = combatstate.OFFTANK elseif C.nameplates.ccombatnothreat == "1" and UnitExists(target) then color = combatstate.NOTHREAT