loot: make detailed random roll announce an option

* api: SendChatMessageWide will use raid warning if player is raid leader or assist
* loot: rearrange advanced masterloot menus so random rolling and special recipients precede class menu
* loot: fix a special recipients unitpopup menu check so they won't show in the context menu when the player is solo
* loot: change the auto confirm bind when solo implementation, so player doesn't have to double-click the loot
* loot: make sure it works if the loot bind confirmation staticpopup is not at index 1
This commit is contained in:
Road-block
2018-05-15 17:52:33 +02:00
committed by Shagu
parent 002106b632
commit 42cfdd78b3
12 changed files with 39 additions and 20 deletions
+1
View File
@@ -945,6 +945,7 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, this, T["Disable Loot Confirmation Dialog (Without Group)"], C.loot, "autopickup", "checkbox")
CreateConfig(nil, this, T["Enable Loot Window On MouseCursor"], C.loot, "mousecursor", "checkbox")
CreateConfig(nil, this, T["Enable Advanced Master Loot Menu"], C.loot, "advancedloot", "checkbox")
CreateConfig(nil, this, T["Detailed Random Roll Announcement"], C.loot, "rollannounce", "checkbox")
CreateConfig(nil, this, T["Use Item Rarity Color For Loot-Roll Timer"], C.loot, "raritytimer", "checkbox")
this.setup = true
end