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loot: make detailed random roll announce an option
* api: SendChatMessageWide will use raid warning if player is raid leader or assist * loot: rearrange advanced masterloot menus so random rolling and special recipients precede class menu * loot: fix a special recipients unitpopup menu check so they won't show in the context menu when the player is solo * loot: change the auto confirm bind when solo implementation, so player doesn't have to double-click the loot * loot: make sure it works if the loot bind confirmation staticpopup is not at index 1
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@@ -945,6 +945,7 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(nil, this, T["Disable Loot Confirmation Dialog (Without Group)"], C.loot, "autopickup", "checkbox")
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CreateConfig(nil, this, T["Enable Loot Window On MouseCursor"], C.loot, "mousecursor", "checkbox")
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CreateConfig(nil, this, T["Enable Advanced Master Loot Menu"], C.loot, "advancedloot", "checkbox")
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CreateConfig(nil, this, T["Detailed Random Roll Announcement"], C.loot, "rollannounce", "checkbox")
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CreateConfig(nil, this, T["Use Item Rarity Color For Loot-Roll Timer"], C.loot, "raritytimer", "checkbox")
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this.setup = true
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end
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