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unitframes: improve performance
* Only :SetValue if required * Option to bypass animations and allow instant refreshs * Instant refresh on new units
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@@ -8,6 +8,7 @@ pfUI:RegisterModule("targettarget", function ()
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pfUI.uf.targettarget:Show()
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else
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pfUI.uf.targettarget:Hide()
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pfUI.uf.targettarget.lastUnit = nil
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end
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end)
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