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translations: add missing words
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@@ -25,15 +25,15 @@ pfUI:RegisterModule("sellvalue", function ()
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GameTooltip:AddLine(" ")
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if count > 1 then
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GameTooltip:AddDoubleLine("Sell:", CreateGoldString(sell) .. "|cff555555 // " .. CreateGoldString(sell*count), 1, 1, 1);
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GameTooltip:AddDoubleLine(T["Sell"] .. ":", CreateGoldString(sell) .. "|cff555555 // " .. CreateGoldString(sell*count), 1, 1, 1);
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else
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GameTooltip:AddDoubleLine("Sell:", CreateGoldString(sell * count), 1, 1, 1);
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GameTooltip:AddDoubleLine(T["Sell"] .. ":", CreateGoldString(sell * count), 1, 1, 1);
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end
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if count > 1 then
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GameTooltip:AddDoubleLine("Buy:", CreateGoldString(buy) .. "|cff555555 // " .. CreateGoldString(buy*count), 1, 1, 1);
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GameTooltip:AddDoubleLine(T["Buy"] .. ":", CreateGoldString(buy) .. "|cff555555 // " .. CreateGoldString(buy*count), 1, 1, 1);
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else
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GameTooltip:AddDoubleLine("Buy:", CreateGoldString(buy), 1, 1, 1);
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GameTooltip:AddDoubleLine(T["Buy"] .. ":", CreateGoldString(buy), 1, 1, 1);
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end
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end
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GameTooltip:Show()
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