translations: add missing words

This commit is contained in:
shagu
2017-10-18 23:49:50 +02:00
parent d3d5b67645
commit 482c03ca26
3 changed files with 10 additions and 10 deletions
+4 -4
View File
@@ -25,15 +25,15 @@ pfUI:RegisterModule("sellvalue", function ()
GameTooltip:AddLine(" ")
if count > 1 then
GameTooltip:AddDoubleLine("Sell:", CreateGoldString(sell) .. "|cff555555 // " .. CreateGoldString(sell*count), 1, 1, 1);
GameTooltip:AddDoubleLine(T["Sell"] .. ":", CreateGoldString(sell) .. "|cff555555 // " .. CreateGoldString(sell*count), 1, 1, 1);
else
GameTooltip:AddDoubleLine("Sell:", CreateGoldString(sell * count), 1, 1, 1);
GameTooltip:AddDoubleLine(T["Sell"] .. ":", CreateGoldString(sell * count), 1, 1, 1);
end
if count > 1 then
GameTooltip:AddDoubleLine("Buy:", CreateGoldString(buy) .. "|cff555555 // " .. CreateGoldString(buy*count), 1, 1, 1);
GameTooltip:AddDoubleLine(T["Buy"] .. ":", CreateGoldString(buy) .. "|cff555555 // " .. CreateGoldString(buy*count), 1, 1, 1);
else
GameTooltip:AddDoubleLine("Buy:", CreateGoldString(buy), 1, 1, 1);
GameTooltip:AddDoubleLine(T["Buy"] .. ":", CreateGoldString(buy), 1, 1, 1);
end
end
GameTooltip:Show()