diff --git a/api/config.lua b/api/config.lua index 493ffa0b..1af06b7c 100644 --- a/api/config.lua +++ b/api/config.lua @@ -393,6 +393,7 @@ function pfUI:LoadConfig() pfUI:UpdateConfig("bars", "shapeshift", "formfactor", "10 x 1") pfUI:UpdateConfig("bars", "pet", "formfactor", "10 x 1") + pfUI:UpdateConfig("panel", nil, "use_unitfonts", "1") pfUI:UpdateConfig("panel", "left", "left", "guild") pfUI:UpdateConfig("panel", "left", "center", "durability") pfUI:UpdateConfig("panel", "left", "right", "friends") diff --git a/modules/chat.lua b/modules/chat.lua index 94dcc59a..3535f6d4 100644 --- a/modules/chat.lua +++ b/modules/chat.lua @@ -15,6 +15,9 @@ pfUI:RegisterModule("chat", function () "and world channels and lootinformation to the right chat.") end + local panelfont = C.panel.use_unitfonts == "1" and pfUI.font_square or pfUI.font_default + local panelfont_size = C.panel.use_unitfonts == "1" and C.global.font_square_size or C.global.font_size + local default_border = C.appearance.border.default if C.appearance.border.chat ~= "-1" then default_border = C.appearance.border.chat @@ -346,7 +349,7 @@ pfUI:RegisterModule("chat", function () local _, class = UnitClass("player") _G["ChatFrame" .. i .. "TabText"]:SetTextColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g + .3 * .5, RAID_CLASS_COLORS[class].b + .3 * .5, 1) - _G["ChatFrame" .. i .. "TabText"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + _G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE") if _G["ChatFrame" .. i].isDocked or _G["ChatFrame" .. i]:IsVisible() then _G["ChatFrame" .. i .. "Tab"]:Show() diff --git a/modules/gui.lua b/modules/gui.lua index 911a68cc..a4188c96 100644 --- a/modules/gui.lua +++ b/modules/gui.lua @@ -1232,6 +1232,7 @@ pfUI:RegisterModule("gui", function () -- panels pfUI.gui.panel = pfUI.gui:CreateConfigTab("Panel") local values = { "time", "fps", "exp", "gold", "friends", "guild", "durability", "zone", "combat", "ammo", "soulshard", "none" } + pfUI.gui:CreateConfig(pfUI.gui.panel, "Use Unit Fonts", C.panel, "use_unitfonts", "checkbox") pfUI.gui:CreateConfig(pfUI.gui.panel, "Left Panel: Left", C.panel.left, "left", "dropdown", values) pfUI.gui:CreateConfig(pfUI.gui.panel, "Left Panel: Center", C.panel.left, "center", "dropdown", values) pfUI.gui:CreateConfig(pfUI.gui.panel, "Left Panel: Right", C.panel.left, "right", "dropdown", values) diff --git a/modules/panel.lua b/modules/panel.lua index 9a892d1b..fb3c4037 100644 --- a/modules/panel.lua +++ b/modules/panel.lua @@ -1,4 +1,8 @@ pfUI:RegisterModule("panel", function () + + local font = C.panel.use_unitfonts == "1" and pfUI.font_square or pfUI.font_default + local font_size = C.panel.use_unitfonts == "1" and C.global.font_square_size or C.global.font_size + local default_border = C.appearance.border.default if C.appearance.border.panels ~= "-1" then default_border = C.appearance.border.panels @@ -66,7 +70,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.clock.timerFrame.text = pfUI.panel.clock.timerFrame:CreateFontString("Status", "LOW", "GameFontNormal") pfUI.panel.clock.timerFrame.text:SetFontObject(GameFontWhite) - pfUI.panel.clock.timerFrame.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.clock.timerFrame.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.clock.timerFrame.text:SetAllPoints(pfUI.panel.clock.timerFrame) pfUI.panel.clock.timerFrame:SetScript("OnUpdate", function() @@ -492,7 +496,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.left.left:SetHeight(pfUI.panel.left:GetHeight()) pfUI.panel.left.left:SetPoint("LEFT", 0, 0) pfUI.panel.left.left.text = pfUI.panel.left.left:CreateFontString("Status", "LOW", "GameFontNormal") - pfUI.panel.left.left.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.left.left.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.left.left.text:ClearAllPoints() pfUI.panel.left.left.text:SetAllPoints(pfUI.panel.left.left) pfUI.panel.left.left.text:SetPoint("CENTER", 0, 0) @@ -504,7 +508,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.left.center:SetHeight(pfUI.panel.left:GetHeight()) pfUI.panel.left.center:SetPoint("CENTER", 0, 0) pfUI.panel.left.center.text = pfUI.panel.left.center:CreateFontString("Status", "LOW", "GameFontNormal") - pfUI.panel.left.center.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.left.center.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.left.center.text:ClearAllPoints() pfUI.panel.left.center.text:SetAllPoints(pfUI.panel.left.center) pfUI.panel.left.center.text:SetPoint("CENTER", 0, 0) @@ -516,7 +520,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.left.right:SetHeight(pfUI.panel.left:GetHeight()) pfUI.panel.left.right:SetPoint("RIGHT", 0, 0) pfUI.panel.left.right.text = pfUI.panel.left.right:CreateFontString("Status", "LOW", "GameFontNormal") - pfUI.panel.left.right.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.left.right.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.left.right.text:ClearAllPoints() pfUI.panel.left.right.text:SetAllPoints(pfUI.panel.left.right) pfUI.panel.left.right.text:SetPoint("CENTER", 0, 0) @@ -558,7 +562,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.right.left:SetHeight(pfUI.panel.right:GetHeight()) pfUI.panel.right.left:SetPoint("LEFT", 0, 0) pfUI.panel.right.left.text = pfUI.panel.right.left:CreateFontString("Status", "LOW", "GameFontNormal") - pfUI.panel.right.left.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.right.left.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.right.left.text:ClearAllPoints() pfUI.panel.right.left.text:SetAllPoints(pfUI.panel.right.left) pfUI.panel.right.left.text:SetPoint("CENTER", 0, 0) @@ -570,7 +574,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.right.center:SetHeight(pfUI.panel.right:GetHeight()) pfUI.panel.right.center:SetPoint("CENTER", 0, 0) pfUI.panel.right.center.text = pfUI.panel.right.center:CreateFontString("Status", "LOW", "GameFontNormal") - pfUI.panel.right.center.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.right.center.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.right.center.text:ClearAllPoints() pfUI.panel.right.center.text:SetAllPoints(pfUI.panel.right.center) pfUI.panel.right.center.text:SetPoint("CENTER", 0, 0) @@ -582,7 +586,7 @@ pfUI:RegisterModule("panel", function () pfUI.panel.right.right:SetHeight(pfUI.panel.right:GetHeight()) pfUI.panel.right.right:SetPoint("RIGHT", 0, 0) pfUI.panel.right.right.text = pfUI.panel.right.right:CreateFontString("Status", "LOW", "GameFontNormal") - pfUI.panel.right.right.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.right.right.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.right.right.text:ClearAllPoints() pfUI.panel.right.right.text:SetAllPoints(pfUI.panel.right.right) pfUI.panel.right.right.text:SetPoint("CENTER", 0, 0) @@ -601,7 +605,7 @@ pfUI:RegisterModule("panel", function () end pfUI.panel.minimap:SetFrameStrata("BACKGROUND") pfUI.panel.minimap.text = pfUI.panel.minimap:CreateFontString("MinimapZoneText", "LOW", "GameFontNormal") - pfUI.panel.minimap.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") + pfUI.panel.minimap.text:SetFont(font, font_size, "OUTLINE") pfUI.panel.minimap.text:SetPoint("CENTER", 0, 0) pfUI.panel.minimap.text:SetFontObject(GameFontWhite)