diff --git a/libs/libdebuff.lua b/libs/libdebuff.lua index 64657b02..c0515dfa 100644 --- a/libs/libdebuff.lua +++ b/libs/libdebuff.lua @@ -965,7 +965,7 @@ if hasNampower then -- Channel interrupted by player - clear ownDebuffs for the channeled spell -- via C_Spell.ChannelInfo. DEBUFF_REMOVED fires later (0.5-1s server lag), -- causing phantom debuff display without this pre-clear. - local spellName = select(1, C_Spell.ChannelInfo()) + local spellName = C_Spell.ChannelInfo() if spellName then local targetGuid = UnitGUID and UnitGUID("target") if targetGuid and ownDebuffs[targetGuid] and ownDebuffs[targetGuid][spellName] then