From 4d316ed43a7137e13dcbf4b106f02124884e092e Mon Sep 17 00:00:00 2001 From: Brues <5278969+brues-code@users.noreply.github.com> Date: Wed, 1 Jul 2026 20:53:47 -0500 Subject: [PATCH] no select --- libs/libdebuff.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/libdebuff.lua b/libs/libdebuff.lua index 64657b02..c0515dfa 100644 --- a/libs/libdebuff.lua +++ b/libs/libdebuff.lua @@ -965,7 +965,7 @@ if hasNampower then -- Channel interrupted by player - clear ownDebuffs for the channeled spell -- via C_Spell.ChannelInfo. DEBUFF_REMOVED fires later (0.5-1s server lag), -- causing phantom debuff display without this pre-clear. - local spellName = select(1, C_Spell.ChannelInfo()) + local spellName = C_Spell.ChannelInfo() if spellName then local targetGuid = UnitGUID and UnitGUID("target") if targetGuid and ownDebuffs[targetGuid] and ownDebuffs[targetGuid][spellName] then