diff --git a/api/unitframes.lua b/api/unitframes.lua index e06db995..27b0c17e 100644 --- a/api/unitframes.lua +++ b/api/unitframes.lua @@ -24,6 +24,16 @@ for i=1,4 do pfValidUnits["partypet" .. i .. "target"] = true end for i=1,40 do pfValidUnits["raid" .. i .. "target"] = true end for i=1,40 do pfValidUnits["raidpet" .. i .. "target"] = true end +local glow = { + edgeFile = "Interface\\AddOns\\pfUI\\img\\glow", edgeSize = 8, + insets = {left = 0, right = 0, top = 0, bottom = 0}, +} + +local glow2 = { + edgeFile = "Interface\\AddOns\\pfUI\\img\\glow2", edgeSize = 8, + insets = {left = 0, right = 0, top = 0, bottom = 0}, +} + local function BuffOnUpdate() if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + .4 end local timeleft = GetPlayerBuffTimeLeft(GetPlayerBuff(PLAYER_BUFF_START_ID+this.id,"HELPFUL")) @@ -209,10 +219,7 @@ function pfUI.uf:UpdateConfig() f.hp.glow:SetFrameStrata("BACKGROUND") f.hp.glow:SetFrameLevel(0) - f.hp.glow:SetBackdrop({ - edgeFile = "Interface\\AddOns\\pfUI\\img\\glow2", edgeSize = 8, - insets = {left = 0, right = 0, top = 0, bottom = 0}, - }) + f.hp.glow:SetBackdrop(glow2) f.hp.glow:SetPoint("TOPLEFT", f.hp, "TOPLEFT", -6 - default_border,6 + default_border) f.hp.glow:SetPoint("BOTTOMRIGHT", f.hp, "BOTTOMRIGHT", 6 + default_border,-6 - default_border) f.hp.glow:SetScript("OnUpdate", pfUI.uf.glow.UpdateGlowAnimation) @@ -246,10 +253,7 @@ function pfUI.uf:UpdateConfig() f.power.glow:SetFrameStrata("BACKGROUND") f.power.glow:SetFrameLevel(0) - f.power.glow:SetBackdrop({ - edgeFile = "Interface\\AddOns\\pfUI\\img\\glow2", edgeSize = 8, - insets = {left = 0, right = 0, top = 0, bottom = 0}, - }) + f.power.glow:SetBackdrop(glow2) f.power.glow:SetPoint("TOPLEFT", f.power, "TOPLEFT", -6 - default_border,6 + default_border) f.power.glow:SetPoint("BOTTOMRIGHT", f.power, "BOTTOMRIGHT", 6 + default_border,-6 - default_border) f.power.glow:SetScript("OnUpdate", pfUI.uf.glow.UpdateGlowAnimation) @@ -1284,10 +1288,7 @@ function pfUI.uf:RefreshUnit(unit, component) elseif disptype == "2" then indicator[debuff].tex:Hide() indicator[debuff]:SetAllPoints(unit.hp.bar) - indicator[debuff]:SetBackdrop({ - edgeFile = "Interface\\AddOns\\pfUI\\img\\glow", edgeSize = 8, - insets = {left = 0, right = 0, top = 0, bottom = 0}, - }) + indicator[debuff]:SetBackdrop(glow) indicator[debuff]:SetBackdropBorderColor(unpack(pfDebuffColors[debuff])) elseif disptype == "1" then indicator[debuff].tex:SetTexture(unpack(pfDebuffColors[debuff]))