diff --git a/modules/energytick.lua b/modules/energytick.lua index 825a4257..72c19703 100644 --- a/modules/energytick.lua +++ b/modules/energytick.lua @@ -1,5 +1,26 @@ -pfUI:RegisterModule("energytick", "vanilla:tbc", function () - if not pfUI.uf or not pfUI.uf.player then return end +local function getAdjustedTickTimer() + local adjustedEnergyTick = 2 + + -- Check rogue talents and compute energy tick timing reduction for Combat spec (1.18.0 Blade Rush Talent) + if UnitClass("player") == "Rogue" then + local _, _, _, _, currRank = GetTalentInfo(2, 16) + local bladeRushRank = currRank or 0 + + if bladeRushRank > 0 then + local agility = UnitStat("player", 2) -- 2 is agility stat index + local reductionPerAgi = 0.0006 * bladeRushRank -- 0.0006 for rank 1, 0.0012 for rank 2 + local totalReduction = agility * reductionPerAgi + adjustedEnergyTick = adjustedEnergyTick - totalReduction + end + end + + return adjustedEnergyTick +end + +pfUI:RegisterModule("energytick", "vanilla:tbc", function() + if not pfUI.uf or not pfUI.uf.player then + return + end local energytick = CreateFrame("Frame", nil, pfUI.uf.player.power.bar) energytick:SetAllPoints(pfUI.uf.player.power.bar) @@ -9,7 +30,7 @@ pfUI:RegisterModule("energytick", "vanilla:tbc", function () energytick:RegisterEvent("UNIT_MANA") energytick:RegisterEvent("CHAT_MSG_SPELL_SELF_BUFF") energytick:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS") - + energytick:SetScript("OnEvent", function() if UnitPowerType("player") == 0 and C.unitframes.player.manatick == "1" then this.mode = "MANA" @@ -43,14 +64,14 @@ pfUI:RegisterModule("energytick", "vanilla:tbc", function () if this.mode == "MANA" and diff < 0 then this.target = 5 elseif this.mode == "MANA" and diff > 0 then - if this.max ~= 5 and diff > (this.badtick and this.badtick*1.2 or 5) then + if this.max ~= 5 and diff > (this.badtick and this.badtick * 1.2 or 5) then this.target = 2 else this.badtick = diff end - elseif this.mode == "ENERGY" and diff > 0 then + elseif this.mode == "ENERGY" and diff >= 0 then if not this.ignoreNextGain then - this.target = 2 + this.target = getAdjustedTickTimer() end this.ignoreNextGain = false end @@ -60,32 +81,39 @@ pfUI:RegisterModule("energytick", "vanilla:tbc", function () energytick:SetScript("OnUpdate", function() -- Throttle for performance - if (this.tick or 0) > GetTime() then return end + if (this.tick or 0) > GetTime() then + return + end this.tick = GetTime() + 0.020 - + if this.target then this.start, this.max = GetTime(), this.target this.target = nil end - if not this.start then return end + if not this.start then + return + end this.current = GetTime() - this.start if this.current > this.max then - this.start, this.max, this.current = GetTime(), 2, 0 + this.start, this.max, this.current = GetTime(), getAdjustedTickTimer(), 0 end - local pos = (C.unitframes.player.pwidth ~= "-1" and C.unitframes.player.pwidth or C.unitframes.player.width) * (this.current / this.max) - if not C.unitframes.player.pheight then return end - this.spark:SetPoint("LEFT", pos-((C.unitframes.player.pheight+5)/2), 0) + local pos = (C.unitframes.player.pwidth ~= "-1" and C.unitframes.player.pwidth or C.unitframes.player.width) + * (this.current / this.max) + if not C.unitframes.player.pheight then + return + end + this.spark:SetPoint("LEFT", pos - ((C.unitframes.player.pheight + 5) / 2), 0) end) - energytick.spark = energytick:CreateTexture(nil, 'OVERLAY') + energytick.spark = energytick:CreateTexture(nil, "OVERLAY") energytick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark") energytick.spark:SetHeight(C.unitframes.player.pheight + 15) energytick.spark:SetWidth(C.unitframes.player.pheight + 5) - energytick.spark:SetBlendMode('ADD') + energytick.spark:SetBlendMode("ADD") local hookUpdateConfig = pfUI.uf.player.UpdateConfig function pfUI.uf.player.UpdateConfig() @@ -93,4 +121,4 @@ pfUI:RegisterModule("energytick", "vanilla:tbc", function () energytick.spark:SetWidth(C.unitframes.player.pheight + 5) hookUpdateConfig(pfUI.uf.player) end -end) \ No newline at end of file +end)