unitframes: add combat hit indicators

thanks @Jayrgo for his work on that.
This commit is contained in:
shagu
2018-04-27 18:21:59 +02:00
parent befdda295e
commit 50eff475d9
11 changed files with 97 additions and 6 deletions
+4
View File
@@ -901,6 +901,10 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(update[c], this, T["Enable Level Color"], C.unitframes[c], "levelcolor", "checkbox")
CreateConfig(update[c], this, T["Enable Class Color"], C.unitframes[c], "classcolor", "checkbox")
CreateConfig(update[c], this, T["Hit Indicator"], nil, nil, "header")
CreateConfig(update[c], this, T["Enable Hit Indicator"], C.unitframes[c], "hitindicator", "checkbox")
CreateConfig(update[c], this, T["Hit Indicator Text Font"], C.unitframes[c], "hitindicatorfont", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(update[c], this, T["Hit Indicator Text Size"], C.unitframes[c], "hitindicatorsize")
this.setup = true
end
end)