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unitframes: add combat hit indicators
thanks @Jayrgo for his work on that.
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@@ -901,6 +901,10 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(update[c], this, T["Enable Level Color"], C.unitframes[c], "levelcolor", "checkbox")
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CreateConfig(update[c], this, T["Enable Class Color"], C.unitframes[c], "classcolor", "checkbox")
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CreateConfig(update[c], this, T["Hit Indicator"], nil, nil, "header")
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CreateConfig(update[c], this, T["Enable Hit Indicator"], C.unitframes[c], "hitindicator", "checkbox")
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CreateConfig(update[c], this, T["Hit Indicator Text Font"], C.unitframes[c], "hitindicatorfont", "dropdown", pfUI.gui.dropdowns.fonts)
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CreateConfig(update[c], this, T["Hit Indicator Text Size"], C.unitframes[c], "hitindicatorsize")
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this.setup = true
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end
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end)
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