diff --git a/modules/player.lua b/modules/player.lua index e7bd0937..f5b91c86 100644 --- a/modules/player.lua +++ b/modules/player.lua @@ -436,7 +436,7 @@ pfUI:RegisterModule("player", function () pfUI.uf.player.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.player, "TOPLEFT", - (i-1-row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1), + (i-1-8*row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1), (top)*((2*default_border) + pfUI_config.unitframes.buff_size + 1) + (row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1) + (2*default_border + 1)) diff --git a/modules/target.lua b/modules/target.lua index 6b2baa1e..be09416d 100644 --- a/modules/target.lua +++ b/modules/target.lua @@ -457,9 +457,9 @@ pfUI:RegisterModule("target", function () if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end pfUI.uf.target.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.target, "TOPLEFT", - (i-1-row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1), + (i-1-8*row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1), (top)*((2*default_border) + pfUI_config.unitframes.buff_size + 1) + - (row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1) + (2*default_border + 1)) + (row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1) + (2*default_border + 1)) local texture, stacks = UnitDebuff("target",i) pfUI.utils:CreateBackdrop(pfUI.uf.target.debuff.debuffs[i], default_border)