From 535181c03698d9f695e382859b42df19eac2acb3 Mon Sep 17 00:00:00 2001 From: shagu Date: Sun, 25 Nov 2018 18:45:40 +0100 Subject: [PATCH] bags: remove redundant fake event loop Full fake event based approach was disabled as it caused glitches when moving bags. Removing the remaining loop by this commit as the main functions is triggered in the OnEvent anyways. --- modules/bags.lua | 8 -------- 1 file changed, 8 deletions(-) diff --git a/modules/bags.lua b/modules/bags.lua index 6abf2195..f805903c 100644 --- a/modules/bags.lua +++ b/modules/bags.lua @@ -61,13 +61,6 @@ pfUI:RegisterModule("bags", function () pfUI.bag:RegisterEvent("BANKFRAME_OPENED") pfUI.bag:RegisterEvent("ITEM_LOCK_CHANGED") - pfUI.bag:SetScript("OnUpdate", function() - if this.fakeEvent and this.fakeEvent + 0.2 < GetTime() then - pfUI.bag:CheckFullUpdate() - this.fakeEvent = nil - end - end) - pfUI.bag:SetScript("OnEvent", function() if event == "PLAYER_ENTERING_WORLD" then pfUI.bag:CreateBags() @@ -84,7 +77,6 @@ pfUI:RegisterModule("bags", function () event == "PLAYERBANKBAGSLOTS_CHANGED" or event == "BAG_UPDATE" or event == "BANKFRAME_OPENED" or event == "BANKFRAME_CLOSED" then pfUI.bag:CheckFullUpdate() - this.fakeEvent = GetTime() end if event == "BAG_UPDATE_COOLDOWN" then