unitframes: check for disabled in visibility function

This commit is contained in:
shagu
2019-07-19 18:08:20 +02:00
parent bcae58d863
commit 53fb1cfa2f
+18 -17
View File
@@ -182,7 +182,16 @@ function pfUI.uf:UpdateVisibility()
local self = self or this
if InCombatLockdown and InCombatLockdown() then return end
if self.config.visible == "0" then return end
if self.config.visible == "0" then
if UnregisterStateDriver then
UnregisterStateDriver(self, "visibility")
self.visible = nil
end
self:Hide()
return
end
if InCombatLockdown and not InCombatLockdown() then
if pfUI.unlock and pfUI.unlock:IsShown() then
@@ -195,8 +204,6 @@ function pfUI.uf:UpdateVisibility()
self.visible = true
end
return
elseif InCombatLockdown and InCombatLockdown() then
return
end
local unitstr = string.format("%s%s", self.label or "", self.id or "")
@@ -1171,11 +1178,6 @@ function pfUI.uf:RefreshUnit(unit, component)
if not unit.id then unit.id = "" end
local component = component or ""
if unit.config.visible ~= "1" then
unit:Hide()
return
end
-- don't update scanner activity
if unit.label == "target" or unit.label == "targettarget" then
if pfScanActive == true then return end
@@ -1203,21 +1205,20 @@ function pfUI.uf:RefreshUnit(unit, component)
end
end
local unitstr = unit.label..unit.id
-- hide unused and invalid frames
unit:UpdateVisibility()
-- return on invisible unit frames
if not unit:IsShown() then return end
-- create required fields
if not unit.cache then unit.cache = {} end
local unitstr = unit.label..unit.id
local default_border = C.appearance.border.default
if C.appearance.border.unitframes ~= "-1" then
default_border = C.appearance.border.unitframes
end
-- create required fields
if not unit.cache then unit.cache = {} end
-- hide unused and invalid frames
unit:UpdateVisibility()
if not unit:IsShown() then return end
-- Buffs
if unit.buffs and ( component == "all" or component == "aura" ) then
for i=1, unit.config.bufflimit do