enhanced merge into master

Final release!
This commit is contained in:
Meow
2026-02-04 22:48:30 +01:00
parent df550cf9e2
commit 54355c9019
22 changed files with 4659 additions and 1237 deletions
+297 -53
View File
@@ -12,10 +12,27 @@ setfenv(1, pfUI:GetEnvironment())
-- The library is able to receive and send compatible messages to HealComm
-- including resurrections. It has an option to disable the sending of those
-- messages in case HealComm is already active.
--
-- HOT TRACKING INTEGRATION (NEW):
-- With Nampower enabled, HoT tracking now primarily uses libdebuff's AURA_CAST
-- event system for accurate server-side buff/debuff tracking with full rank
-- protection. GetHotDuration() first checks libdebuff, then falls back to the
-- legacy prediction system for backwards compatibility with non-Nampower clients.
-- This provides:
-- - Accurate duration from server (no prediction needed)
-- - Automatic rank protection (lower ranks won't overwrite higher ranks)
-- - Support for multiple casters of same HoT on one target
-- - Zero event overhead (libdebuff already tracks all auras)
-- return instantly when another libpredict is already active
if pfUI.api.libpredict then return end
-- Check if libdebuff integration is available
local libdebuff_available = (pfUI.api.libdebuff and pfUI.api.libdebuff.GetBestAuraCast) and true or false
-- Check if Nampower is available for SPELL_FAILED events
local hasNampower = GetNampowerVersion ~= nil
local senttarget
local heals, ress, events, hots = {}, {}, {}, {}
@@ -98,6 +115,7 @@ local libpredict = CreateFrame("Frame")
libpredict:RegisterEvent("UNIT_HEALTH")
libpredict:RegisterEvent("CHAT_MSG_ADDON")
libpredict:RegisterEvent("PLAYER_TARGET_CHANGED")
libpredict:RegisterEvent("PLAYER_LOGOUT")
-- SuperWoW: Registriere UNIT_CASTEVENT für akkurate Instant-HoT Detection
if superwow_active then
@@ -105,12 +123,23 @@ if superwow_active then
end
libpredict:SetScript("OnEvent", function()
-- Handle shutdown to prevent crash 132
if event == "PLAYER_LOGOUT" then
this:UnregisterAllEvents()
this:SetScript("OnEvent", nil)
return
end
if event == "CHAT_MSG_ADDON" and (arg1 == "HealComm" or arg1 == "CTRA") then
-- Ignore own messages (sender receives own addon messages)
local playerName = UnitName("player")
if arg4 == playerName then return end
this:ParseChatMessage(arg4, arg2, arg1)
elseif event == "UNIT_HEALTH" then
local name = UnitName(arg1)
if ress[name] and not UnitIsDeadOrGhost(arg1) then
ress[UnitName(arg1)] = nil
if name and ress[name] and not UnitIsDeadOrGhost(arg1) then
ress[name] = nil -- Reuse 'name' variable instead of calling UnitName again
end
elseif event == "UNIT_CASTEVENT" and superwow_active then
-- arg1 = casterGUID, arg2 = targetGUID, arg3 = event type, arg4 = spellId, arg5 = castTime
@@ -174,23 +203,38 @@ libpredict:SetScript("OnEvent", function()
duration = renewDuration or 15
end
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ffff[UNIT_CASTEVENT]|r spell=%s target=%s dur=%s", hotType, targetName, tostring(duration)))
-- Extract rank from spellId (if SpellInfo available)
local rank = nil
if SpellInfo then
local _, rankString = SpellInfo(spellId)
if rankString and rankString ~= "" then
rank = tonumber((string.gsub(rankString, "Rank ", ""))) or nil
end
end
-- Sende HoT
local playerName = UnitName("player")
libpredict:Hot(playerName, targetName, hotType, duration, nil, "UNIT_CASTEVENT")
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ffff[UNIT_CASTEVENT]|r spell=%s target=%s dur=%s rank=%s",
hotType, targetName, tostring(duration), tostring(rank or "?")))
end
-- Sende HealComm Nachricht (sender könnte noch nicht existieren bei sehr frühem Event)
-- Sende HoT mit Rank
local playerName = UnitName("player")
libpredict:Hot(playerName, targetName, hotType, duration, nil, "UNIT_CASTEVENT", rank)
-- Sende HealComm Nachricht mit Rank (backwards compatible: rank optional)
-- Use "0" for unknown rank instead of empty string to avoid parsing issues
local rankStr = rank and tostring(rank) or "0"
if libpredict.sender and libpredict.sender.SendHealCommMsg then
libpredict.sender:SendHealCommMsg(hotType .. "/" .. targetName .. "/" .. duration .. "/")
libpredict.sender:SendHealCommMsg(hotType .. "/" .. targetName .. "/" .. duration .. "/" .. rankStr .. "/")
else
-- Fallback: direkt senden
local msg = hotType .. "/" .. targetName .. "/" .. duration .. "/"
SendAddonMessage("HealComm", msg, "PARTY")
SendAddonMessage("HealComm", msg, "RAID")
SendAddonMessage("HealComm", msg, "BATTLEGROUND")
-- Fallback: direkt senden (smart channel selection)
local msg = hotType .. "/" .. targetName .. "/" .. duration .. "/" .. rankStr .. "/"
if GetNumRaidMembers() > 0 then
SendAddonMessage("HealComm", msg, "RAID")
elseif GetNumPartyMembers() > 0 then
SendAddonMessage("HealComm", msg, "PARTY")
end
-- Note: BATTLEGROUND channel not used (no reliable way to detect BG in Vanilla)
end
end
end)
@@ -210,10 +254,14 @@ libpredict:SetScript("OnUpdate", function()
end)
function libpredict:ParseComm(sender, msg)
local msgtype, target, heal, time
local msgtype, target, heal, time, rank
if msg == "Healstop" or msg == "GrpHealstop" then
if msg == "HealStop" or msg == "GrpHealstop" then
msgtype = "Stop"
-- DEBUG: Log when HealStop received
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff[libpredict RX]|r HealStop from " .. tostring(sender))
end
elseif msg == "Resurrection/stop/" then
msgtype = "RessStop"
elseif msg then
@@ -242,6 +290,13 @@ function libpredict:ParseComm(sender, msg)
if msgobj[1] == "Reju" or msgobj[1] == "Renew" or msgobj[1] == "Regr" then --hots
msgtype, target, heal, time = "Hot", msgobj[2], msgobj[1], msgobj[3]
-- NEW: Parse rank (optional, backwards compatible)
-- Format: "Reju/Target/12/10/" where msgobj[3]=duration, msgobj[4]=rank
-- "0" = unknown rank (for clients without rank extraction)
local rankStr = msgobj[4]
if rankStr and rankStr ~= "" and rankStr ~= "/" and rankStr ~= "0" then
rank = tonumber(rankStr)
end
end
elseif select and UnitCastingInfo then
-- latest healcomm
@@ -271,7 +326,7 @@ function libpredict:ParseComm(sender, msg)
end
end
return msgtype, target, heal, time
return msgtype, target, heal, time, rank
end
-- Duplikat-Erkennung für HoT Nachrichten
@@ -279,10 +334,10 @@ local recentHots = {}
local DUPLICATE_WINDOW = 0.5 -- Ignoriere gleiche Nachricht innerhalb 0.5s
function libpredict:ParseChatMessage(sender, msg, comm)
local msgtype, target, heal, time
local msgtype, target, heal, time, rank
if comm == "HealComm" then
msgtype, target, heal, time = libpredict:ParseComm(sender, msg)
msgtype, target, heal, time, rank = libpredict:ParseComm(sender, msg)
elseif comm == "CTRA" then
local _, _, cmd, ctratarget = string.find(msg, "(%a+)%s?([^#]*)")
if cmd and ctratarget and cmd == "RES" and ctratarget ~= "" and ctratarget ~= UNKNOWN then
@@ -344,10 +399,10 @@ function libpredict:ParseChatMessage(sender, msg, comm)
local delay = (heal == "Regr") and 0.3 or 0
local correctedStart = now - delay
libpredict:Hot(sender, target, heal, time, correctedStart, "ParseComm-Self")
libpredict:Hot(sender, target, heal, time, correctedStart, "ParseComm-Self", rank)
return
end
libpredict:Hot(sender, target, heal, time, nil, "ParseComm")
libpredict:Hot(sender, target, heal, time, nil, "ParseComm", rank)
end
end
@@ -371,7 +426,7 @@ end
-- Debug flag
libpredict.debug = false
function libpredict:Hot(sender, target, spell, duration, startTime, source)
function libpredict:Hot(sender, target, spell, duration, startTime, source, rank)
hots[target] = hots[target] or {}
hots[target][spell] = hots[target][spell] or {}
@@ -382,10 +437,30 @@ function libpredict:Hot(sender, target, spell, duration, startTime, source)
-- Sicherstellen dass duration eine Zahl ist
duration = tonumber(duration) or duration
-- Rank protection: Don't overwrite higher rank HoT with lower rank
local existing = hots[target][spell]
if existing and existing.rank and rank then
local existingRank = tonumber(existing.rank) or 0
local newRank = tonumber(rank) or 0
local now = pfUI.uf.now or GetTime()
local existingTimeleft = (existing.start + existing.duration) - now
-- If existing HoT is still active and has higher rank, don't overwrite
if existingTimeleft > 0 and newRank > 0 and newRank < existingRank then
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cffff0000[Hot RANK BLOCK]|r %s Rank %d cannot overwrite Rank %d on %s",
spell, newRank, existingRank, target))
end
return -- Don't overwrite!
end
end
local now = pfUI.uf.now or GetTime()
hots[target][spell].duration = duration
hots[target][spell].start = startTime or now
hots[target][spell].rank = rank -- Store rank for protection
-- Debug
if libpredict.debug then
@@ -393,7 +468,8 @@ function libpredict:Hot(sender, target, spell, duration, startTime, source)
" | sender=" .. (sender or "nil") ..
" | target=" .. (target or "nil") ..
" | spell=" .. (spell or "nil") ..
" | dur=" .. tostring(duration) .. " (" .. type(duration) .. ")")
" | dur=" .. tostring(duration) .. " (" .. type(duration) .. ")" ..
" | rank=" .. tostring(rank or "?"))
end
-- update aura events of relevant unitframes
@@ -447,9 +523,10 @@ function libpredict:RessStop(sender)
end
function libpredict:UnitGetIncomingHeals(unit)
if not unit or not UnitName(unit) then return 0 end
if UnitIsDeadOrGhost(unit) then return 0 end
if not unit then return 0 end
local name = UnitName(unit)
if not name then return 0 end
if UnitIsDeadOrGhost(unit) then return 0 end
local sumheal = 0
if not heals[name] then
@@ -468,8 +545,9 @@ function libpredict:UnitGetIncomingHeals(unit)
end
function libpredict:UnitHasIncomingResurrection(unit)
if not unit or not UnitName(unit) then return nil end
if not unit then return nil end
local name = UnitName(unit)
if not name then return nil end
if not ress[name] then
return nil
@@ -587,6 +665,12 @@ hooksecurefunc("CastSpell", function(id, bookType)
spell_queue[2] = effect.. ( rank or "" )
spell_queue[3] = UnitName("target") and UnitCanAssist("player", "target") and UnitName("target") or UnitName("player")
-- Extract rank number
local rankNum = nil
if rank and rank ~= "" then
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Instant-HoTs: Mit SuperWoW nutzen wir UNIT_CASTEVENT (akkurater)
-- Ohne SuperWoW: Fallback auf Hook-Methode mit Cooldown
if superwow_active then return end
@@ -603,10 +687,11 @@ hooksecurefunc("CastSpell", function(id, bookType)
instantHotCooldown[key] = now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpell REJU INSTANT]|r target=%s (Fallback)", target))
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpell REJU INSTANT]|r target=%s rank=%s (Fallback)", target, tostring(rankNum or "?")))
end
libpredict:Hot(player, target, "Reju", rejuvDuration, nil, "CastSpell-Instant")
libpredict.sender:SendHealCommMsg("Reju/"..target.."/"..rejuvDuration.."/")
libpredict:Hot(player, target, "Reju", rejuvDuration, nil, "CastSpell-Instant", rankNum)
local rankStr = rankNum and tostring(rankNum) or "0"
libpredict.sender:SendHealCommMsg("Reju/"..target.."/"..rejuvDuration.."/"..rankStr.."/")
elseif effect == RENEW then
local target = spell_queue[3]
local now = pfUI.uf.now or GetTime()
@@ -619,10 +704,11 @@ hooksecurefunc("CastSpell", function(id, bookType)
instantHotCooldown[key] = now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpell RENEW INSTANT]|r target=%s (Fallback)", target))
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpell RENEW INSTANT]|r target=%s rank=%s (Fallback)", target, tostring(rankNum or "?")))
end
libpredict:Hot(player, target, "Renew", renewDuration, nil, "CastSpell-Instant")
libpredict.sender:SendHealCommMsg("Renew/"..target.."/"..renewDuration.."/")
libpredict:Hot(player, target, "Renew", renewDuration, nil, "CastSpell-Instant", rankNum)
local rankStr = rankNum and tostring(rankNum) or "0"
libpredict.sender:SendHealCommMsg("Renew/"..target.."/"..renewDuration.."/"..rankStr.."/")
end
end)
@@ -639,6 +725,12 @@ hooksecurefunc("CastSpellByName", function(effect, target)
target = target and target == true and UnitName("player") or target
target = target and target == 1 and UnitName("player") or target
-- Extract rank number
local rankNum = nil
if rank and rank ~= "" then
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Nur spell_queue überschreiben wenn kein Cast läuft
-- (verhindert dass Instant-Spam während Regrowth-Cast die Queue zerstört)
if not libpredict.sender.current_cast then
@@ -663,10 +755,11 @@ hooksecurefunc("CastSpellByName", function(effect, target)
instantHotCooldown[key] = now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpellByName REJU INSTANT]|r target=%s (Fallback)", hotTarget))
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpellByName REJU INSTANT]|r target=%s rank=%s (Fallback)", hotTarget, tostring(rankNum or "?")))
end
libpredict:Hot(player, hotTarget, "Reju", rejuvDuration, nil, "CastSpellByName-Instant")
libpredict.sender:SendHealCommMsg("Reju/"..hotTarget.."/"..rejuvDuration.."/")
libpredict:Hot(player, hotTarget, "Reju", rejuvDuration, nil, "CastSpellByName-Instant", rankNum)
local rankStr = rankNum and tostring(rankNum) or "0"
libpredict.sender:SendHealCommMsg("Reju/"..hotTarget.."/"..rejuvDuration.."/"..rankStr.."/")
elseif effect == RENEW then
local hotTarget = target or mouseover or default
local now = pfUI.uf.now or GetTime()
@@ -679,10 +772,11 @@ hooksecurefunc("CastSpellByName", function(effect, target)
instantHotCooldown[key] = now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpellByName RENEW INSTANT]|r target=%s (Fallback)", hotTarget))
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[CastSpellByName RENEW INSTANT]|r target=%s rank=%s (Fallback)", hotTarget, tostring(rankNum or "?")))
end
libpredict:Hot(player, hotTarget, "Renew", renewDuration, nil, "CastSpellByName-Instant")
libpredict.sender:SendHealCommMsg("Renew/"..hotTarget.."/"..renewDuration.."/")
libpredict:Hot(player, hotTarget, "Renew", renewDuration, nil, "CastSpellByName-Instant", rankNum)
local rankStr = rankNum and tostring(rankNum) or "0"
libpredict.sender:SendHealCommMsg("Renew/"..hotTarget.."/"..renewDuration.."/"..rankStr.."/")
end
end)
@@ -697,6 +791,12 @@ hooksecurefunc("UseAction", function(slot, target, selfcast)
spell_queue[2] = effect.. ( rank or "" )
spell_queue[3] = selfcast and UnitName("player") or UnitName("target") and UnitCanAssist("player", "target") and UnitName("target") or UnitName("player")
-- Extract rank number
local rankNum = nil
if rank and rank ~= "" then
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Instant-HoTs: Mit SuperWoW nutzen wir UNIT_CASTEVENT (akkurater)
-- Ohne SuperWoW: Fallback auf Hook-Methode mit Cooldown
if superwow_active then return end
@@ -713,10 +813,11 @@ hooksecurefunc("UseAction", function(slot, target, selfcast)
instantHotCooldown[key] = now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[UseAction REJU INSTANT]|r target=%s (Fallback)", hotTarget))
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[UseAction REJU INSTANT]|r target=%s rank=%s (Fallback)", hotTarget, tostring(rankNum or "?")))
end
libpredict:Hot(player, hotTarget, "Reju", rejuvDuration, nil, "UseAction-Instant")
libpredict.sender:SendHealCommMsg("Reju/"..hotTarget.."/"..rejuvDuration.."/")
libpredict:Hot(player, hotTarget, "Reju", rejuvDuration, nil, "UseAction-Instant", rankNum)
local rankStr = rankNum and tostring(rankNum) or "0"
libpredict.sender:SendHealCommMsg("Reju/"..hotTarget.."/"..rejuvDuration.."/"..rankStr.."/")
elseif effect == RENEW then
local hotTarget = spell_queue[3]
local now = pfUI.uf.now or GetTime()
@@ -729,24 +830,39 @@ hooksecurefunc("UseAction", function(slot, target, selfcast)
instantHotCooldown[key] = now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[UseAction RENEW INSTANT]|r target=%s (Fallback)", hotTarget))
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[UseAction RENEW INSTANT]|r target=%s rank=%s (Fallback)", hotTarget, tostring(rankNum or "?")))
end
libpredict:Hot(player, hotTarget, "Renew", renewDuration, nil, "UseAction-Instant")
libpredict.sender:SendHealCommMsg("Renew/"..hotTarget.."/"..renewDuration.."/")
libpredict:Hot(player, hotTarget, "Renew", renewDuration, nil, "UseAction-Instant", rankNum)
local rankStr = rankNum and tostring(rankNum) or "0"
libpredict.sender:SendHealCommMsg("Renew/"..hotTarget.."/"..renewDuration.."/"..rankStr.."/")
end
end)
libpredict.sender = CreateFrame("Frame", "pfPredictionSender", UIParent)
libpredict.sender.enabled = true
libpredict.sender.SendHealCommMsg = function(self, msg)
SendAddonMessage("HealComm", msg, "PARTY")
SendAddonMessage("HealComm", msg, "RAID")
SendAddonMessage("HealComm", msg, "BATTLEGROUND")
-- Smart channel selection: Only send to relevant channel to avoid duplicates
if GetNumRaidMembers() > 0 then
-- In raid: Only send to RAID (includes all raid members)
SendAddonMessage("HealComm", msg, "RAID")
elseif GetNumPartyMembers() > 0 then
-- In party: Only send to PARTY
SendAddonMessage("HealComm", msg, "PARTY")
end
-- Note: BATTLEGROUND channel not used (no reliable way to detect BG in Vanilla)
-- BG groups are handled by RAID channel
end
libpredict.sender.SendResCommMsg = function(self, msg)
SendAddonMessage("CTRA", msg, "PARTY")
SendAddonMessage("CTRA", msg, "RAID")
SendAddonMessage("CTRA", msg, "BATTLEGROUND")
-- Smart channel selection: Only send to relevant channel to avoid duplicates
if GetNumRaidMembers() > 0 then
-- In raid: Only send to RAID (includes all raid members)
SendAddonMessage("CTRA", msg, "RAID")
elseif GetNumPartyMembers() > 0 then
-- In party: Only send to PARTY
SendAddonMessage("CTRA", msg, "PARTY")
end
-- Note: BATTLEGROUND channel not used (no reliable way to detect BG in Vanilla)
-- BG groups are handled by RAID channel
end
libpredict.sender:SetScript("OnUpdate", function()
@@ -756,15 +872,19 @@ libpredict.sender:SetScript("OnUpdate", function()
local target = this.regrowth_target or player
local duration = 20
local startTime = this.regrowth_start
local rank = this.regrowth_rank
libpredict:Hot(player, target, "Regr", duration, startTime, "OnUpdate")
libpredict.sender:SendHealCommMsg("Regr/"..target.."/"..duration.."/")
libpredict:Hot(player, target, "Regr", duration, startTime, "OnUpdate", rank)
local rankStr = rank and tostring(rank) or "0"
libpredict.sender:SendHealCommMsg("Regr/"..target.."/"..duration.."/"..rankStr.."/")
-- Übernehme nächsten Regrowth falls vorhanden
this.regrowth_target = this.regrowth_target_next
this.regrowth_start = this.regrowth_start_next
this.regrowth_rank = this.regrowth_rank_next
this.regrowth_target_next = nil
this.regrowth_start_next = nil
this.regrowth_rank_next = nil
this.regrowth_timer = nil
end
end)
@@ -776,6 +896,18 @@ libpredict.sender:RegisterEvent("SPELLCAST_FAILED")
libpredict.sender:RegisterEvent("SPELLCAST_INTERRUPTED")
libpredict.sender:RegisterEvent("SPELLCAST_DELAYED")
-- Nampower: Register SPELL_FAILED_SELF for more reliable cast fail detection
if hasNampower then
libpredict.sender:RegisterEvent("SPELL_FAILED_SELF")
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[libpredict]|r Nampower detected - SPELL_FAILED_SELF registered")
end
else
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage("|cffffcc00[libpredict]|r Nampower NOT detected - using vanilla SPELLCAST_FAILED only")
end
end
-- force cache updates
libpredict.sender:RegisterEvent("UNIT_INVENTORY_CHANGED")
libpredict.sender:RegisterEvent("SKILL_LINES_CHANGED")
@@ -819,10 +951,17 @@ libpredict.sender:SetScript("OnEvent", function()
local casttime = time
if spell == REGROWTH then
-- Extract rank from spell_queue[2] which contains "spell + rank"
local fullSpell = spell_queue[2]
local rankStr = fullSpell and string.match(fullSpell, "Rank (%d+)") or nil
local rankNum = rankStr and tonumber(rankStr) or nil
if this.regrowth_timer then
this.regrowth_target_next = spell_queue[3]
this.regrowth_rank_next = rankNum
else
this.regrowth_target = spell_queue[3]
this.regrowth_rank = rankNum
end
end
@@ -852,6 +991,11 @@ libpredict.sender:SetScript("OnEvent", function()
elseif event == "SPELLCAST_FAILED" or event == "SPELLCAST_INTERRUPTED" then
if libpredict.sender.healing then
libpredict:HealStop(player)
-- DEBUG: Log when sending HealStop
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage("|cffff00ff[libpredict TX]|r Sending HealStop (via " .. event .. ") to group")
end
libpredict.sender:SendHealCommMsg("HealStop")
libpredict.sender.healing = nil
elseif libpredict.sender.resurrecting then
@@ -871,6 +1015,35 @@ libpredict.sender:SetScript("OnEvent", function()
-- Cleanup
this.current_cast = nil
this.current_cast_target = nil
elseif event == "SPELL_FAILED_SELF" then
-- Nampower SPELL_FAILED_SELF: More reliable than vanilla SPELLCAST_FAILED
-- Same cleanup as SPELLCAST_FAILED
if libpredict.sender.healing then
libpredict:HealStop(player)
-- DEBUG: Log when sending HealStop
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage("|cffff00ff[libpredict TX]|r Sending HealStop to group (SPELL_FAILED_SELF)")
end
libpredict.sender:SendHealCommMsg("HealStop")
libpredict.sender.healing = nil
elseif libpredict.sender.resurrecting then
local target = senttarget or spell_queue[3]
libpredict:RessStop(player)
libpredict.sender:SendHealCommMsg("Resurrection/stop/")
libpredict.sender:SendResCommMsg("RESNO " .. target)
libpredict.sender.resurrecting = nil
end
-- Regrowth cleanup
if this.current_cast == REGROWTH then
this.regrowth_timer = nil
this.regrowth_start = nil
this.regrowth_target_next = nil
this.regrowth_start_next = nil
end
-- Cleanup
this.current_cast = nil
this.current_cast_target = nil
elseif event == "SPELLCAST_DELAYED" then
if libpredict.sender.healing then
libpredict:HealDelay(player, arg1)
@@ -900,7 +1073,37 @@ end)
function libpredict:GetHotDuration(unit, spell)
if unit == UNKNOWNOBJECT or unit == UNKOWNBEING then return end
-- NEW: Try libdebuff first (Nampower AURA_CAST events)
if pfUI.api.libdebuff and pfUI.api.libdebuff.GetBestAuraCast then
local _, guid = UnitExists(unit) -- FIX: Get GUID, not exists boolean!
if guid then
-- Get the best (highest rank) aura cast for this spell
local spellName = spell
-- Map short spell codes to full names
if spell == "Reju" then
spellName = REJUVENATION
elseif spell == "Regr" then
spellName = REGROWTH
elseif spell == "Renew" then
spellName = RENEW
end
local start, duration, timeleft, rank, casterGuid = pfUI.api.libdebuff:GetBestAuraCast(guid, spellName)
if start and duration and timeleft then
-- SUCCESS: libdebuff has accurate server-side data!
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[GetHotDuration]|r %s on %s via libdebuff: dur=%.1fs timeleft=%.1fs rank=%d",
spell, unit, duration, timeleft, rank or 0))
end
return start, duration, timeleft
end
end
end
-- FALLBACK: Use old prediction system (for non-Nampower clients or no AURA_CAST data)
local start, duration, timeleft
local now = pfUI.uf.now or GetTime()
@@ -915,6 +1118,11 @@ function libpredict:GetHotDuration(unit, spell)
start = spellData.start
duration = spellData.duration
timeleft = endTime - now
if libpredict.debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cffff9900[GetHotDuration]|r %s on %s via prediction: dur=%.1fs timeleft=%.1fs",
spell, unit, duration, timeleft))
end
end
end
end
@@ -922,4 +1130,40 @@ function libpredict:GetHotDuration(unit, spell)
return start, duration, timeleft
end
-- Debug command: /hotdebug - Show HoT tracking status
_G.SLASH_HOTDEBUG1 = "/hotdebug"
_G.SlashCmdList.HOTDEBUG = function()
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff========================================|r")
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff[HoT Tracking Debug]|r")
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff========================================|r")
-- Check libdebuff availability
local libdebuff_now = (pfUI.api.libdebuff and pfUI.api.libdebuff.GetBestAuraCast) and true or false
if libdebuff_now then
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[PRIMARY]|r libdebuff integration: ACTIVE")
DEFAULT_CHAT_FRAME:AddMessage(" Using AURA_CAST events for server-side tracking")
DEFAULT_CHAT_FRAME:AddMessage(" Rank protection: ENABLED")
else
DEFAULT_CHAT_FRAME:AddMessage("|cffff9900[PRIMARY]|r libdebuff integration: NOT AVAILABLE")
DEFAULT_CHAT_FRAME:AddMessage(" Reason: Nampower not enabled or libdebuff outdated")
end
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff[FALLBACK]|r Legacy prediction system: ACTIVE")
DEFAULT_CHAT_FRAME:AddMessage(" Using UNIT_CASTEVENT + HealComm messages")
-- Show active HoTs in tracking
local hotCount = 0
for target, spells in pairs(hots) do
for spell, data in pairs(spells) do
hotCount = hotCount + 1
end
end
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ffff[TRACKED]|r %d HoTs in legacy system", hotCount))
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff========================================|r")
DEFAULT_CHAT_FRAME:AddMessage("Tip: /libpredict.debug = true for verbose logging")
end
pfUI.api.libpredict = libpredict