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phase 1 removing tbc
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+2
-2
@@ -105,8 +105,8 @@ pfUI:RegisterModule("raid", "vanilla:tbc", function ()
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this.tick = GetTime() + 1.0
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this.pendingUpdate = nil
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-- don't proceed without raid or during combat
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if not UnitInRaid("player") or (InCombatLockdown and InCombatLockdown()) then return end
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-- don't proceed without raid
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if not UnitInRaid("player") then return end
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-- clear all existing frames
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for i=1, maxraid do SetRaidIndex(pfUI.uf.raid[i], 0) end
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