mirror of
https://github.com/brues-code/pfUI.git
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compat: initial layout of client abstraction api
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+22
-13
@@ -19,10 +19,9 @@ pfUI:RegisterModule("nameplates", function ()
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pfUI.nameplates.scanner.parentCount = parentCount
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for _, nameplate in ipairs({WorldFrame:GetChildren()}) do
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if not nameplate.done and nameplate:GetObjectType() == "Button" then
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if not nameplate.done and nameplate:GetObjectType() == NAMEPLATE_FRAMETYPE then
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local regions = nameplate:GetRegions()
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if regions and regions:GetObjectType() == "Texture" and regions:GetTexture() == "Interface\\Tooltips\\Nameplate-Border" then
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local visible = nameplate:IsVisible()
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nameplate:Hide()
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nameplate:SetScript("OnShow", pfUI.nameplates.OnShow)
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@@ -83,7 +82,16 @@ pfUI:RegisterModule("nameplates", function ()
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this.nameplate.parent = this
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this.healthbar = this:GetChildren()
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this.healthbar:SetScript("OnEnter", function() return nil end)
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this.border, this.glow, this.name, this.level, this.levelicon , this.raidicon = this:GetRegions()
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for i, frame in pairs({this:GetRegions()}) do
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if NAMEPLATE_OBJECTORDER[i] == "_" then
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frame.Show = function() return end
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frame:Hide()
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else
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this[NAMEPLATE_OBJECTORDER[i]] = frame
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end
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end
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this.healthbar:SetParent(this.nameplate)
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this.border:SetParent(this.nameplate)
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this.glow:SetParent(this.nameplate)
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@@ -120,7 +128,7 @@ pfUI:RegisterModule("nameplates", function ()
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-- add click handlers
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if C.nameplates["clickthrough"] == "0" then
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if C.nameplates["legacy"] == "0" then
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if C.nameplates["legacy"] == "0" and pfUI.client < 20000 then
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this.nameplate:SetScript("OnClick", function() this.parent:Click() end)
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else
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this.nameplate:EnableMouse(false)
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@@ -589,16 +597,17 @@ pfUI:RegisterModule("nameplates", function ()
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-- show castbar
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if healthbar.castbar and pfUI.castbar and C.nameplates["showcastbar"] == "1" then
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local spellname, start, casttime, icon = libcast:GetCastInfo(unitname)
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casttime = casttime / 1000
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if not spellname then
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local cast, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitCastingInfo(unitname)
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if not cast then
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healthbar.castbar:Hide()
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else
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healthbar.castbar:SetMinMaxValues(0, casttime)
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healthbar.castbar:SetValue(GetTime() - start)
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healthbar.castbar.text:SetText(round(start + casttime - GetTime(),1))
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local duration = endTime - startTime
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healthbar.castbar:SetMinMaxValues(0, duration/1000)
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healthbar.castbar:SetValue(GetTime() - startTime/1000)
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healthbar.castbar.text:SetText(round(startTime/1000 + duration/1000 - GetTime(),1))
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if C.nameplates.spellname == "1" and healthbar.castbar.spell then
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healthbar.castbar.spell:SetText(spellname)
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healthbar.castbar.spell:SetText(cast)
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else
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healthbar.castbar.spell:SetText("")
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end
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@@ -608,7 +617,7 @@ pfUI:RegisterModule("nameplates", function ()
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end
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if icon then
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healthbar.castbar.icon:SetTexture("Interface\\Icons\\" .. icon)
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healthbar.castbar.icon:SetTexture("Interface\\Icons\\" .. texture)
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healthbar.castbar.icon:SetTexCoord(.1,.9,.1,.9)
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end
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end
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@@ -634,7 +643,7 @@ pfUI:RegisterModule("nameplates", function ()
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this.debuffs[j].icon:SetTexCoord(.078, .92, .079, .937)
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if icon then
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this.debuffs[j].cd = this.debuffs[j].cd or CreateFrame("Model", nil, this.debuffs[j], "CooldownFrameTemplate")
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this.debuffs[j].cd = this.debuffs[j].cd or CreateFrame(COOLDOWN_FRAME_TYPE, nil, this.debuffs[j], "CooldownFrameTemplate")
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this.debuffs[j].cd.pfCooldownType = "ALL"
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local name, rank, texture, stacks, dtype, duration, timeleft = libdebuff:UnitDebuff("target", j)
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