From 63f0dcbf7ab0d7a2b417b51d646e1da5049ab816 Mon Sep 17 00:00:00 2001 From: Brues <5278969+brues-code@users.noreply.github.com> Date: Sat, 11 Jul 2026 13:18:48 -0500 Subject: [PATCH] Use GetInventoryItemID instead of parsing link --- skins/blizzard/inspect.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/skins/blizzard/inspect.lua b/skins/blizzard/inspect.lua index 8d6ba5e2..6fa6464f 100644 --- a/skins/blizzard/inspect.lua +++ b/skins/blizzard/inspect.lua @@ -152,9 +152,8 @@ pfUI:RegisterSkin("Inspect", function () hooksecurefunc("InspectPaperDollItemSlotButton_Update", function(button) local bid = button:GetID() - local link = GetInventoryItemLink(InspectFrame.unit, bid) - if link then - local _,_,itemID = string.find(link, 'item:(%d+)') + local itemID = GetInventoryItemID(InspectFrame.unit, bid) + if itemID then cache[bid] = cache[bid] or {} cache[bid]["id"] = itemID cache[bid]["tex"] = GetInventoryItemTexture(InspectFrame.unit, button:GetID())