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performance update
performance update
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@@ -1,6 +1,8 @@
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-- load pfUI environment
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setfenv(1, pfUI:GetEnvironment())
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local superwow_active = HasSuperWoW()
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pfUI.uf = CreateFrame("Frame", nil, UIParent)
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pfUI.uf:SetScript("OnUpdate", function()
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if InCombatLockdown and not InCombatLockdown() then
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