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fixed castbar for channeling units
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+4
-1
@@ -120,12 +120,15 @@ pfUI:RegisterModule("castbar", "vanilla", function ()
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if castData.event == "CAST" or castData.event == "FAIL" then
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castBlocked = true
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pfUI.libdebuff_casts[focusGuid] = nil
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elseif castData.event == "START" and castData.endTime and castData.endTime > GetTime() then
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elseif (castData.event == "START" or castData.event == "CHANNEL") and castData.endTime and castData.endTime > GetTime() then
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cast = castData.spellName
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texture = castData.icon
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startTime = castData.startTime * 1000
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endTime = castData.endTime * 1000
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nameSubtext = ""
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if castData.event == "CHANNEL" then
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channel = cast
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end
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end
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end
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