unitframes: use cooldown templates and set style

This commit is contained in:
shagu
2020-09-20 12:47:00 +02:00
parent 8df9f03436
commit 6c40939c3d
+10 -4
View File
@@ -325,6 +325,9 @@ function pfUI.uf:UpdateConfig()
local C = pfUI_config
local rawborder, default_border = GetBorderSize("unitframes")
local cooldown_text = tonumber(f.config.cooldown_text)
local cooldown_anim = tonumber(f.config.cooldown_anim)
local relative_point = "BOTTOM"
if f.config.panchor == "TOPLEFT" then
relative_point = "BOTTOMLEFT"
@@ -622,9 +625,11 @@ function pfUI.uf:UpdateConfig()
f.buffs[i].stacks:SetShadowColor(0, 0, 0)
f.buffs[i].stacks:SetShadowOffset(0.8, -0.8)
f.buffs[i].stacks:SetTextColor(1,1,.5)
f.buffs[i].cd = f.buffs[i].cd or CreateFrame(COOLDOWN_FRAME_TYPE, nil, f.buffs[i])
f.buffs[i].cd = f.buffs[i].cd or CreateFrame(COOLDOWN_FRAME_TYPE, f.buffs[i]:GetName() .. "Cooldown", f.buffs[i], "CooldownFrameTemplate")
f.buffs[i].cd.pfCooldownType = "ALL"
f.buffs[i].cd:SetAlpha(0)
f.buffs[i].cd.pfCooldownStyleText = cooldown_text
f.buffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
f.buffs[i].id = i
f.buffs[i]:Hide()
@@ -697,9 +702,10 @@ function pfUI.uf:UpdateConfig()
f.debuffs[i].stacks:SetShadowColor(0, 0, 0)
f.debuffs[i].stacks:SetShadowOffset(0.8, -0.8)
f.debuffs[i].stacks:SetTextColor(1,1,.5)
f.debuffs[i].cd = f.debuffs[i].cd or CreateFrame(COOLDOWN_FRAME_TYPE, nil, f.debuffs[i])
f.debuffs[i].cd = f.debuffs[i].cd or CreateFrame(COOLDOWN_FRAME_TYPE, f.debuffs[i]:GetName() .. "Cooldown", f.debuffs[i], "CooldownFrameTemplate")
f.debuffs[i].cd.pfCooldownType = "ALL"
f.debuffs[i].cd:SetAlpha(0)
f.debuffs[i].cd.pfCooldownStyleText = cooldown_text
f.debuffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
f.debuffs[i].id = i
f.debuffs[i]:Hide()