unusable: use hook based button updates

This commit is contained in:
shagu
2025-04-11 17:01:23 +02:00
parent 97cc897ca2
commit 6dd1a389f5
2 changed files with 16 additions and 36 deletions
+16 -31
View File
@@ -1,26 +1,19 @@
pfUI:RegisterModule("unusable", "vanilla:tbc", function ()
if not pfUI.bag then return end
if C.appearance.bags.unusable ~= "1" then return end
pfUI.unusable = CreateFrame("Frame")
pfUI.unusable:RegisterEvent("PLAYER_LEVEL_UP")
pfUI.unusable:RegisterEvent("SKILL_LINES_CHANGED")
pfUI.unusable:RegisterEvent("ITEM_LOCK_CHANGED")
pfUI.unusable:RegisterEvent("ACTIONBAR_HIDEGRID")
pfUI.unusable:RegisterEvent("PLAYERBANKSLOTS_CHANGED")
pfUI.unusable:RegisterEvent("BANKFRAME_OPENED")
pfUI.unusable.cache = {}
pfUI.unusable = {}
local scanner = libtipscan:GetScanner("unusable")
local durability = string.gsub(DURABILITY_TEMPLATE, "%%[^%s]+", "(.+)")
local r, g, b, a = strsplit(",", C.appearance.bags.unusable_color)
function pfUI.unusable:UpdateSlot(bag, slot)
-- create bag cache and clear slot cache
self.cache[bag] = self.cache[bag] or {}
self.cache[bag][slot] = nil
-- break on invalid bag slots
if not pfUI.bags[bag] then return end
if not pfUI.bags[bag].slots[slot] then return end
-- add button shortcuts
local frame = pfUI.bags[bag].slots[slot].frame
local name = frame:GetName()
@@ -47,25 +40,17 @@ pfUI:RegisterModule("unusable", "vanilla:tbc", function ()
_G.SetItemButtonTextureVertexColor(frame, r, g, b, a)
end
function pfUI.unusable:UpdateCache()
local self = self or pfUI.unusable
-- iterate through all known caches
for bag, slots in pairs(self.cache) do
for slot, state in pairs(slots) do
pfUI.bag:UpdateSlot(bag, slot)
end
end
-- update on regular pfUI button updates
local HookUpdateSlot = pfUI.bag.UpdateSlot
pfUI.bag.UpdateSlot = function(self, bag, slot)
HookUpdateSlot(self, bag, slot)
pfUI.unusable:UpdateSlot(bag, slot)
end
pfUI.unusable:SetScript("OnEvent", function()
-- update all cached buttons
if event == "PLAYERBANKSLOTS_CHANGED" or event == "BANKFRAME_OPENED" then
-- BankFrameItemButton_OnUpdate fires after UpdateSlot overriding changes
QueueFunction(this.UpdateCache, this)
else
-- regular button update
this:UpdateCache()
end
end)
-- update on bank frame itemlock updates
local HookBankFrameItemButton_UpdateLock = BankFrameItemButton_UpdateLock
_G.BankFrameItemButton_UpdateLock = function()
HookBankFrameItemButton_UpdateLock()
pfUI.unusable:UpdateSlot(-1, this:GetID())
end
end)